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Speed module 3: Difference between revisions

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m typo
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energy consumption is upped by 10% from the previous tier, not 20%
 
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The machine will consume more energy per second, but will also work more quickly. Because energy costs are based on time rather than number of operations, some of the increased energy cost is offset by the reduced time per operation.
The machine will consume more energy per second, but will also work more quickly. Because energy costs are based on time rather than number of operations, some of the increased energy cost is offset by the reduced time per operation.


The machine speed and energy consumption effects of the module are increased by 30% compared to [[speed module|tier 1 modules]] and by 20% percent compared with [[speed module 2|tier 2 modules]].
Compared to [[speed module|tier 1 modules]], the machine speed and energy consumption effects of the module are increased by 30% and 20%, respectively. Compared with [[speed module 2|tier 2 modules]], they are increased by 20% and 10%, respectively.


The quality bonus of any machine can never fall below 0, meaning speed modules cannot reduce the quality of a machine's output. The quality penalty only counteracts the effect of quality modules.
The quality bonus of any machine can never fall below 0, meaning speed modules cannot reduce the quality of a machine's output. The quality penalty only counteracts the effect of quality modules.

Latest revision as of 01:02, 5 November 2026

Speed module 3
  • Base game
  •  
  • Space Age mod

Recipe

60
+
5
+
5
+
4
→
1

Total raw

1.5k
+
645
+
290
+
210
+
25

Stack size

50

Rocket capacity

50

Energy consumption

+70% (electric)

Speed

Normal quality +50%
Uncommon +65% Rare +80%
Epic +95% Legendary +125%

Quality

-2.5%

Prototype type

module

Internal name

speed-module-3

Required technologies

3

Produced by

Object description

Speed module 3 increases a machine's speed by 50%, its energy consumption by 70%, and decreases its ability to produce quality products by 2.5%. This means that, at the cost of energy, the machine produces more items per minute.

The machine will consume more energy per second, but will also work more quickly. Because energy costs are based on time rather than number of operations, some of the increased energy cost is offset by the reduced time per operation.

Compared to tier 1 modules, the machine speed and energy consumption effects of the module are increased by 30% and 20%, respectively. Compared with tier 2 modules, they are increased by 20% and 10%, respectively.

The quality bonus of any machine can never fall below 0, meaning speed modules cannot reduce the quality of a machine's output. The quality penalty only counteracts the effect of quality modules.

Speed modules also increase pollution, because it is directly proportional to the machine's power consumption, see pollution.

Achievements

Crafting with speed

Craft a speed module 3.

History

  • 2.0.7:
    • Changed all module-3 recipe to require only 4 (instead of 5) module-2 ingredients.
    • Speed modules incur a quality penalty on crafted items.
  • 0.13.0:
    • Blueprints support modules.
  • 0.12.1:
    • Changed assembling machines' auto-insertion behavior when using speed modules. Faster speed with fast recipes will insert more items, sooner.
  • 0.7.1:
    • Speed module doesn't produce additional pollution (except for pollution increase from speed).
  • 0.7.0:
    • Pollution mechanic introduced.

See also