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Quick panel: Difference between revisions

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m (→‎Panels: the research page is the page showing the technology screen)
(1.1.76: When in free cursor mode with Quick panel open, Left Stick will navigate the Quick panel normally.)
 
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It is open while holding {{Keybinding|L}} (left bumper). The different tabs of the quick panel can be selected by pressing {{Keybinding|Right}} and {{Keybinding|Left}} on the D-pad.
It is open while holding {{Keybinding|L}} (left bumper). The different tabs of the quick panel can be selected by pressing {{Keybinding|Right}} and {{Keybinding|Left}} on the D-pad.


Individual buttons in the quick panel are selected by moving the {{Keybinding|Left Stick}} in the direction of the button and then letting go of {{Keybinding|L}}. The left stick does not select buttons when using the free cursor mode, in that case the {{Keybinding|Right Stick}} has to be used to move the cursor to the location of the button.
Individual buttons in the quick panel are selected by moving the {{Keybinding|Left Stick}} in the direction of the button and then letting go of {{Keybinding|L}}.  


== Items ==
== Items ==

Latest revision as of 09:14, 2 June 2023

Quick panel items.png

The Quick panel is a radial menu in the Nintendo Switch version of the game. It replaces the quickbar, shortcut bar and buttons above the minimap from the PC version.

It is open while holding L (left bumper). The different tabs of the quick panel can be selected by pressing Right and Left on the D-pad.

Individual buttons in the quick panel are selected by moving the Left Stick in the direction of the button and then letting go of L.

Items

In the Items tab of the quick panel, buttons can be set to be shortcut links to items in the player's inventory or the blueprint library. Once created, items can be quickly selected without needing to open the inventory. This is the equivalent of the quickbar on PC.

Items are added to the quick panel tab by holding the item, selecting an empty button and pressing A. Selecting a filled button and then closing the quick panel by letting go of L will place the chosen item in the player's hand if it's available in the inventory. Existing item links can be removed by selecting the button and pressing ZL + ZR  + Y.

Pressing Up and Down on the D-pad switches between the ten pages of the items tab.

Tools

Quick panel tools.png

The Tools tab of the quick panel provides access to various tools. Pressing Up and Down on the D-pad switches between the two pages of the tools tab.

It is not necessary to press the tool buttons with A, however it can be used to invoke a tool additional times, e.g. triggering Undo multiple times without closing and reopening the GUI.

Available buttons

The tools tab in the quick panel provides buttons for:

Notably, there is no import string button, it is only available in the shortcut bar on PC. Blueprints cannot be imported, but they can be transferred from PC using multiplayer.[1]

Initial availability of buttons

The 'ALT mode' button is always available. The other buttons are unavailable until the player has researched Construction robotics in any game. When this research has been completed the other buttons will appear in that and all future games.

Alternatively the player can enable the full set of buttons at any time by opening the console with ZL + ZR  + - and using the following command:

/unlock-shortcut-bar

Using this command will not disable achievements.

Panels

Quick panel panels.png

The Panels tab of the quick panel provides access to various GUIs. It provides access to:

It is not necessary to press the buttons in this quick panel tab with A, they only need to be selected with the Left Stick.

See also