Stingfrond: Difference between revisions
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Iridium235 (talk | contribs) Corrected resource gains (6 spoilage and 4 stone > 8 spoilage and 2 wood) and added health (50). Mining time and map color yet to be verified. |
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{{Languages}} | {{Languages}} | ||
{{Infobox | {{:Infobox:Stingfrond}} | ||
{{About/Space age}} | {{About/Space age}} | ||
'''Stingfronds''' are part of the natural [[map generator|terrain generation]] in [[Gleba]]{{SA}}. They are lichens that glow in the dark, and yield [[spoilage]] and [[wood]] when mined. | |||
'''Stingfronds''' are part of the natural [[map generator|terrain generation]] in [[Gleba]]{{SA}}. They are | |||
== Trivia == | |||
* During development, Gleba was intended to have many plants which were harvested directly into items. [https://github.com/wube/factorio-data/blob/2.0.8/space-age/prototypes/entity/plants.lua#L995 A code comment in the entity definition for the Stingfrond] indicates it was originally designed as a source of [[Carbon fiber]]. | |||
== History == | == History == | ||
Latest revision as of 11:50, 12 November 2025
| Stingfrond |
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A Gleba lichen with a dry wispy canopy that lowers exceptionally strong cords armed with tiny stinging barbs. |
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Map color |
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Expected resources |
+ |
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Health |
50 |
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Mining time |
0.5 |
Space Age expansion exclusive feature.
Stingfronds are part of the natural terrain generation in Gleba
. They are lichens that glow in the dark, and yield spoilage and wood when mined.
Trivia
- During development, Gleba was intended to have many plants which were harvested directly into items. A code comment in the entity definition for the Stingfrond indicates it was originally designed as a source of Carbon fiber.
