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Electric weapons damage (research): Difference between revisions

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Maeximus (talk | contribs)
created page for Electric weapons damage
 
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typo (energy -> electric)
 
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! colspan = 2 |
! colspan = 2 |
! colspan = 2 | {{Icon|Destroyer capsule}}
! colspan = 2 | {{Icon|Destroyer capsule}}
! colspan = 2 | {{Icon|Tesla ammo}}{{Icon|Tesla turret}}{{Icon|Discharge defense}}
|-
|-
! Technology !! Cost !! Per Level !! Cumulative
! Technology !! Cost !! Per Level !! Cumulative !! Per Level !! Cumulative
|-
|-
| {{Icontech|Electric weapons damage (research)|1}} Energy weapons damage 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>250</big> || 30% || 30%
| {{Icontech|Electric weapons damage (research)|1}} Electric weapons damage 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>250</big> || 30% || 30% || ||
|-
|-
| {{Icontech|Electric weapons damage (research)|2}} Electric weapons damage 2 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>500</big> || 40% || 70%
| {{Icontech|Electric weapons damage (research)|2}} Electric weapons damage 2 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <big>500</big> || 40% || 70% || ||
|-
|-
|}
| {{Icontech|Electric weapons damage (research)|3}} Electric weapons damage 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Electromagnetic science pack|1}} ✖ <big>1000</big> || 60% || 130% || 70% || 70%
{| class="wikitable"
! colspan = 2 |
! colspan = 2 | {{Icon|Tesla ammo}}{{Icon|Discharge defense}}{{Icon|Destroyer capsule}}
|-
! Technology !! Cost !! Per Level !! Cumulative
|-
|-
| {{Icontech|Electric weapons damage (research)|3}} Electric weapons damage 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Electromagnetic science pack|1}} ✖ <big>1000</big> || 70% 70% 60% || 70% 70% 130%
| {{Icontech|Electric weapons damage (research)|4-&infin;}} Electric weapons damage 4-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Electromagnetic science pack|1}} ✖ <br/><big>1000 * {{Key|2^(Level-3)}}</big> (eg. 2000 for level 4, 4000 for level 5) || 30% per level || 130% +  <pre class="keyboard-key">30%*(Level-3)</pre> || 70% per level || 70% + <pre class="keyboard-key">70%*(Level-3)</pre>
|-
|-
| {{Icontech|Electric weapons damage (research)|4-&infin;}} Electric weapons damage 4-&infin; || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} {{Icon|Electromagnetic science pack|1}} ✖ <br/><big>1000 * {{Key|2^(Level-4)}}</big> (eg. 2000 for level 4, 4000 for level 5) || 70% 70% 30%<br />per level || </pre>
|}
|}


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== See also ==
== See also ==
* [[Energy weapons damage (research)]] — variant of the research without Space Age
* [[Research]]
* [[Research]]
* [[Technologies]]
* [[Technologies]]


{{TechNav}}
{{TechNav}}

Latest revision as of 00:26, 27 October 2025

Electric weapons damage (research)

Cost

30
1
1
1
1
1
250

Prototype type

technology

Internal name

electric-weapons-damage-1

Required technologies

Allows

2-∞

Electric weapons damage (research) affects the damage of electric weapons and combat robots.

Technology Cost Per Level Cumulative Per Level Cumulative
1
Electric weapons damage 1
30
1
1
1
1
1
250
30% 30%
2
Electric weapons damage 2
60
1
1
1
1
1
1
500
40% 70%
3
Electric weapons damage 3
60
1
1
1
1
1
1
1
1000
60% 130% 70% 70%
4-∞
Electric weapons damage 4-∞
60
1
1
1
1
1
1
1

1000 * 2^(Level-3) (eg. 2000 for level 4, 4000 for level 5)
30% per level 130% +
30%*(Level-3)
70% per level 70% +
70%*(Level-3)

History

See also