Energy weapons damage (research): Difference between revisions
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{{Languages}}{{:Infobox:Energy weapons damage (research)}} | {{Languages}}{{:Infobox:Energy weapons damage (research)}} | ||
'''Energy weapons damage (research)''' affects the damage of laser weapons and combat robots. | |||
This research only exists in the base game. In [[Space Age]], this research is replaced by [[laser weapons damage (research)]] and [[electric weapons damage (research)]]. | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! colspan = 2 | | ||
! colspan = 2 | {{Icon|Laser turret}}{{Icon|Personal laser defense}}{{Icon|Distractor capsule}} | |||
! colspan = 2 | {{Icon|Destroyer capsule}} | |||
! colspan = 2 | {{Icon|Discharge defense}} | |||
|- | |- | ||
! Technology !! Cost !! Per Level !! Cumulative !! Per level !! Cumulative !! Per level !! Cumulative | |||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)| | | {{Icontech|Energy weapons damage (research)|1}} Energy weapons damage 1 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} ✖ <big>100</big> || 20% || 20% || || || || | ||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)| | | {{Icontech|Energy weapons damage (research)|2}} Energy weapons damage 2 || {{Icon|Time|30}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} ✖ <big>200</big> || 20% || 40% || || || || | ||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)| | | {{Icontech|Energy weapons damage (research)|3}} Energy weapons damage 3 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} ✖ <big>300</big> || 30% || 70% || || || || | ||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)| | | {{Icontech|Energy weapons damage (research)|4}} Energy weapons damage 4 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} ✖ <big>400</big> || 40% || 110% || || || || | ||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)|5}} Energy weapons damage | | {{Icontech|Energy weapons damage (research)|5}} Energy weapons damage 5 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>500</big> || 50% || 160% || 40% || 40% || || | ||
|- | |- | ||
| {{Icontech|Energy weapons damage (research)|6-∞}} Energy weapons damage 7-∞ || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon| | | {{Icontech|Energy weapons damage (research)|6}} Energy weapons damage 6 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} ✖ <big>600</big> || 70% || 230% || 60% || 100% || 70% || 70% | ||
|- | |||
| {{Icontech|Energy weapons damage (research)|7-∞}} Energy weapons damage 7-∞ || {{Icon|Time|60|Time}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Military science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Utility science pack|1}} {{Icon|Space science pack|1}} ✖ <br/><big>{{Key|2^(Level-7)*1000}}</big> (eg. 1000 for level 7, 2000 for level 8) || 70% per level || 230% + <pre class="keyboard-key">70%*(Level-6)</pre> || 30% per level || 100% + <pre class="keyboard-key">30%*(Level-6)</pre> || 70% per level || 70% + <pre class="keyboard-key">70%*(Level-6)</pre> | |||
|} | |} | ||
== History == | |||
{{history|0.17.0| | |||
* Added as part of military technology balance rework.}} | |||
== See also == | == See also == | ||
* [[Laser weapons damage (research)]] and [[Electric weapons damage (research)]] — variants of the research with [[Space Age]] | |||
* [[Research]] | * [[Research]] | ||
* [[Technologies]] | * [[Technologies]] | ||
{{TechNav}} | {{TechNav}} |
Latest revision as of 18:52, 15 August 2025
Energy weapons damage (research) |
Cost |
|
✖ 100 | |
Prototype type |
|
Internal name |
laser-weapons-damage-1 |
Required technologies |
|
Allows |
|
Energy weapons damage (research) affects the damage of laser weapons and combat robots.
This research only exists in the base game. In Space Age, this research is replaced by laser weapons damage (research) and electric weapons damage (research).
Technology | Cost | Per Level | Cumulative | Per level | Cumulative | Per level | Cumulative |
---|---|---|---|---|---|---|---|
Energy weapons damage 1 | ✖ 100 | 20% | 20% | ||||
Energy weapons damage 2 | ✖ 200 | 20% | 40% | ||||
Energy weapons damage 3 | ✖ 300 | 30% | 70% | ||||
Energy weapons damage 4 | ✖ 400 | 40% | 110% | ||||
Energy weapons damage 5 | ✖ 500 | 50% | 160% | 40% | 40% | ||
Energy weapons damage 6 | ✖ 600 | 70% | 230% | 60% | 100% | 70% | 70% |
Energy weapons damage 7-∞ | 2^(Level-7)*1000 (eg. 1000 for level 7, 2000 for level 8) |
✖ 70% per level | 230% + 70%*(Level-6) |
30% per level | 100% + 30%*(Level-6) |
70% per level | 70% + 70%*(Level-6) |
History
- 0.17.0:
- Added as part of military technology balance rework.
See also
- Laser weapons damage (research) and Electric weapons damage (research) — variants of the research with Space Age
- Research
- Technologies