Electric weapons damage (research): Difference between revisions
Jump to navigation
Jump to search
m Add tesla turret icon and replace tesla ammo icon with tesla gun |
→See also: linked energy weapons damage |
||
| Line 24: | Line 24: | ||
== See also == | == See also == | ||
* [[Energy weapons damage (research)]] — variant of the research without Space Age | |||
* [[Research]] | * [[Research]] | ||
* [[Technologies]] | * [[Technologies]] | ||
{{TechNav}} | {{TechNav}} | ||
Revision as of 12:23, 2 July 2025
| Electric weapons damage (research) |
|
Cost |
|
| ✖ 250 | |
|
Prototype type |
|
|
Internal name |
electric-weapons-damage-1 |
|
Required technologies |
|
|
Allows |
|
Electric weapons damage (research) affects the damage of electric weapons and combat robots.
| Technology | Cost | Per Level | Cumulative | Per Level | Cumulative |
|---|---|---|---|---|---|
| Energy weapons damage 1 | ✖ 250 | 30% | 30% | ||
| Electric weapons damage 2 | ✖ 500 | 40% | 70% | ||
| Electric weapons damage 3 | ✖ 1000 | 60% | 130% | 70% | 70% |
| Electric weapons damage 4-∞ | ✖ 1000 * 2^(Level-3) (eg. 2000 for level 4, 4000 for level 5) |
30% per level | 130% + 30%*(Level-3) |
70% per level | 70% + 70%*(Level-3) |
History
- 2.0.7:
- Introduced.
See also
- Energy weapons damage (research) — variant of the research without Space Age
- Research
- Technologies