Asteroid productivity (research): Difference between revisions
		
		
		
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Iridium235 (talk | contribs)  Removed stub.  | 
				DoINeedATag (talk | contribs)  Adding clarification to the productivity limit of this technology.  | 
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The cost formula for this research is 1.5<sup>L</sup> * 1000 where L = current level.  | The cost formula for this research is 1.5<sup>L</sup> * 1000 where L = current level.  | ||
Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply do this technology. You can research past level 30, but it will have no practical effect.  | |||
== History ==  | == History ==  | ||
Revision as of 02:19, 2 February 2025
| Asteroid productivity (research) | 
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 Cost  | 
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| ✖ 1500 | |
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 Prototype type  | 
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 Internal name  | 
 asteroid-productivity  | 
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 Required technologies  | 
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 Allows  | 
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 Space Age expansion exclusive feature.
Adds 10% productivity to all 6 asteroid crushing recipes:
- Carbonic asteroid crushing
 - Oxide asteroid crushing
 - Metallic asteroid crushing
 - Advanced carbonic asteroid crushing
 - Advanced oxide asteroid crushing
 - Advanced metallic asteroid crushing
 
The cost formula for this research is 1.5L * 1000 where L = current level.
Note that the 300% productivity limit does apply do this technology. You can research past level 30, but it will have no practical effect.