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Stingfrond: Difference between revisions

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(Added this page, with everything (navigation, about, infoboxes) included. Things missing: map color, health and mining time)
 
(Corrected resource gains (6 spoilage and 4 stone > 8 spoilage and 2 wood) and added health (50). Mining time and map color yet to be verified.)
 
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| category = Resources
| category = Resources
| image = Stingfrond_entity
| image = Stingfrond_entity
| extra1 = Can be chopped down for [[spoilage]] and [[stone]].
| extra1 = Can be chopped down for [[spoilage]] and [[wood]].
| expected-resources =  {{Icon|Spoilage|6}} + {{Icon|Stone|4}}
| expected-resources =  {{Icon|Spoilage|8}} + {{Icon|Wood|2}}
| health = ?
| health = 50
| mining-time = ?
| mining-time = ?
}}
}}
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{{Stub}}
{{Stub}}
{{About/Space age}}
{{About/Space age}}
<!-- Needs to get map color, health and mining time -->
<!-- Needs to get map color and mining time -->
'''Stingfronds''' are part of the natural [[map generator|terrain generation]] in [[Gleba]]{{SA}}. They are tall barbed trees that glow in the dark, and yield [[spoilage]] and [[wood]] when mined.
'''Stingfronds''' are part of the natural [[map generator|terrain generation]] in [[Gleba]]{{SA}}. They are tall barbed trees that glow in the dark, and yield [[spoilage]] and [[wood]] when mined.



Latest revision as of 13:43, 14 December 2024

Stingfrond entity.png

Can be chopped down for spoilage and wood.

Expected resources

Spoilage.png
8
+
Wood.png
2

Health

50

Mining time

?

No-building-material-icon.png
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Space Age expansion exclusive feature.

Stingfronds are part of the natural terrain generation in Gleba. They are tall barbed trees that glow in the dark, and yield spoilage and wood when mined.

History