Rocket part: Difference between revisions

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{{:Rocket part/infobox}}
{{:Infobox:Rocket part}}


'''Rocket parts''' are created inside of the [[rocket silo]].  Each completed part contributes 1% towards the completion of the rocket.  Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. Before launching, a [[satellite]] can be placed into the rocket.
'''Rocket parts''' are created inside of the [[rocket silo]].  Each completed part contributes 1% towards the completion of the rocket.  Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. Before launching, a [[satellite]] can be placed into the rocket.

Revision as of 16:57, 19 July 2017

Rocket part.png
Rocket part

Recipe

Time.png
3
+
Low density structure.png
10
+
Processing unit.png
10
+
Rocket fuel.png
10
Rocket part.png
1

Total raw

Time.png
153
+
Copper plate.png
200
+
Plastic bar.png
50
+
Processing unit.png
10
+
Rocket fuel.png
10
+
Steel plate.png
20

Stack size

5

Rocket capacity

105 (21 stacks)

Prototype type

item

Internal name

rocket-part

Required technologies

Rocket silo (research).png

Produced by

Rocket silo.png

Recipe

Time.png
3
+
Low density structure.png
1
+
Processing unit.png
1
+
Rocket fuel.png
1
Rocket part.png
1

Total raw

Time.png
18
+
Copper plate.png
20
+
Plastic bar.png
5
+
Processing unit.png
1
+
Rocket fuel.png
1
+
Steel plate.png
2

Stack size

5

Rocket capacity

105 (21 stacks)

Prototype type

item

Internal name

rocket-part

Required technologies

Rocket silo (research).png

Produced by

Rocket silo.png

Rocket parts are created inside of the rocket silo. Each completed part contributes 1% towards the completion of the rocket. Once all 100 rocket parts have been completed the rocket silo will display a rocket ready to be launched within the silo and the rocket silo interface will contain a LAUNCH button. Before launching, a satellite can be placed into the rocket.

Building the Rocket

The rocket needs 100 parts; each part needs 3 ingredients; those ingredients need other ingredients; etc. In total, one rocket(sans satellite) will need 100 rocket parts, which requires the following raw resources (assuming Advanced oil processing and cracking are used):

Complete list of all intermediate products:

    100 Rocket part
    500 Sulfur
    500 Sulfuric acid
  1 000 Low density structure
  1 000 Processing unit
  1 000 Rocket control unit
  1 000 Rocket fuel
  1 000 Speed module
  3 990.741 Heavy oil
  7 000 Advanced circuit
  9 500 Coal
 10 000 Solid fuel
 10 000 Steel plate
 19 000 Plastic bar
 20 951.389 Light oil
 29 250 Petroleum gas
 35 648.148 Water
 39 000 Electronic circuit
 39 907.407 Crude oil
 89 100 Iron ore
 89 100 Iron plate
 77 500 Copper ore
 77 500 Copper plate
145 000 Copper cable

Note: To win the game (or to update the Rockets Sent counter in the left top), you additionally need a satellite. When you hover over it, it mentions the "total raw" already. However, this does not include the material needed for Processing Units, Batteries and Steel since these are seen as "raw ingredients" (they cannot be crafted by hand). Still, you can't make a battery (or steel, or processing units) without iron plates, so you still need to mine the ore. The total raw cost for the satellite is:

Complete list of all intermediate products:

Added up together, each complete rocket launched will cost:

Building the Rocket With Productivity3 Modules

Maximum Productivity module 3 in Rocket silo and every assembly machine and furnace.

Complete list of all intermediate products:

Raw Products Required

See also