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[[Modular armor]] has been introduced in 0.7. This feature provides armor and equipment enhancing the players character. After adding some power supplying equipment a shield or weapon or other helpful equipment can be used.
[[Modular armor]] has been introduced in 0.7. This feature provides armor and equipment enhancing the players character. After adding some power supplying equipment a shield or weapon or other helpful equipment can be used.



Revision as of 16:21, 17 November 2014

Modular armor has been introduced in 0.7. This feature provides armor and equipment enhancing the players character. After adding some power supplying equipment a shield or weapon or other helpful equipment can be used.

Basic

Armor

Iron armor and Heavy armor are not able to use equipment.

Item Total raw Resistances Durability Grid
Basic modular armor Acid: 5/30%

Explosion: 10/30%

Physical: 6/30%

10000 5 x 5
能量装甲
Alien-artifact.png
10
Acid: 7/30%

Explosion: 15/30%

Physical: 8/30%

15000 7 x 7
能量装甲MK2
Alien-artifact.png
60
Acid: 10/40%

Explosion: 20/50%

Physical: 10/40%

20000 10 x 10

Equipment

Item Total raw Description Size
Night vision Providing better sight at night. 2 x 3
能量盾模块 Providing 50 shield while consuming 20 J per unit. 2 x 2
能量盾模块MK2 Providing 150 shield while consuming 30 J per unit. 2 x 2
Battery MK1 Providing 1 kJ energy capacity. 1 x 2
Battery MK2 Providing 5 kJ energy capacity. 1 x 2
太阳能模块 Providing 10 W power for use of other armor modules. 1 x 1
聚变堆模块
Alien-artifact.png
30
Providing 750 W power for use of other armor modules. 4 x 4
激光防御模块 Inflicting 5 laser damage. 2 x 3
放电防御模块 Inflicting 30 laser damage when activated by Basic electric discharge defense remote. 3 x 3
Basic exoskeleton equipment Providing 30% movement bonus. 2 x 4

Advanced

Expert

See also