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  • ...health than most defensive structures, their high damage resistance means it will take longer for enemies to destroy them. ...ayer to pass through walls. Gates share the same health and resistances as walls and automatically close for enemies if not connected to the [[circuit netwo
    3 KB (465 words) - 16:14, 3 October 2023
  • ...urrets, etc. It is the only type of science pack that is optional, in that it is not required to launch a rocket. | || ||colspan="10"| {{Icon|Stone brick|750}}
    2 KB (278 words) - 23:21, 17 September 2020
  • ...: research is unnecessary, science packs cannot be crafted and there is no research menu. Equipment, buildings and other items all have the usual [[crafting| c *50 burner mining drills, 50 electric mining drills, 35 stone furnaces, 20 steel furnaces, and 8 electric furnaces
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ...ered (blank) to remove all entities or tiles within its selection area, or it can be filtered to specific targets. ...25px]] ) in the [[shortcut bar]]. (Available once [[Construction robotics (research)|construction robotics]] is researched in at least one game.)
    18 KB (2,686 words) - 09:28, 5 April 2021
  • ** Change the way it works * More high-resolution sprites, notably walls, gates, turrets, belts, biters, spawners, electric poles, worms, spitters.
    7 KB (896 words) - 18:58, 24 September 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • * Fixed that the Golem, Watch your step and doing it right didn't activate from steam cloud on new factorio installation. * Fixed that unclosable character window was opened when it was ordered to open exactly at the same tick when the character died. ([htt
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed wall related consistency check related to modded walls with altered collision boxes. ([https://forums.factorio.com/60677 more]) * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • Please don't waste your time updating this page, User:Gangsir can do it automatically. ...igration that was supposed to fix rollingStockCounts on rails and it broke it instead.
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed a desync related to changing in-progress infinite research levels. ([https://forums.factorio.com/111127 more]) ...confirm could delete the wrong save if a different one was selected while it was showing. ([https://forums.factorio.com/110453 more])
    202 KB (28,497 words) - 15:29, 11 April 2024
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023