User contributions for Muppet9010
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4 November 2023
- 15:4815:48, 4 November 2023 diff hist 0 Console →Access a mod's data: correct mod name in text description to match example code
26 December 2022
- 23:2723:27, 26 December 2022 diff hist +113 Types/RotatedAnimation →line_length: clarify what the field is actually setting and re-organise existing description to be far more readable.
8 December 2022
- 20:0220:02, 8 December 2022 diff hist +453 Types/PushBackTriggerEffectItem Add functional description of effect.
6 December 2022
- 20:2320:23, 6 December 2022 diff hist +109 Types/TriggerDelivery →source_effects: Clarified that the target of the TriggerDelivery isn't accessible when used via source_effects. i.e. can't use a push-back as a source_effects of an attack as it receives the source as both ends of the push.
28 August 2022
29 July 2022
- 14:1114:11, 29 July 2022 diff hist +197 Types/AmmoType →range_modifier: clarify that this affects the max range and not the min range.
- 13:1113:11, 29 July 2022 diff hist +2 m Types/BaseAttackParameters →ammo_category: description had a a typo saying this setting was mandatory if this setting was not given, rather than this setting was mandatory if the list version of the setting wasn't given.
17 December 2021
- 13:0513:05, 17 December 2021 diff hist +250 Prototype/Entity No edit summary
16 December 2021
- 23:0823:08, 16 December 2021 diff hist +593 m Types/RotatedAnimation →direction_count
28 June 2021
- 14:4914:49, 28 June 2021 diff hist +14 Locomotive →Driving controls: clarify which key does left turn and which does right turn.
3 January 2021
7 September 2020
- 16:5816:58, 7 September 2020 diff hist +30 m Console →Using the console: Expand the TAB part to be more complete.
3 May 2020
- 21:4621:46, 3 May 2020 diff hist +63 Prototype/SelectionTool →Mandatory properties: selection_cursor_box_type - add default colors to values list
28 November 2019
- 18:3118:31, 28 November 2019 diff hist +23 Types/RenderLayer add missing string convertible render layer
23 November 2019
- 16:0616:06, 23 November 2019 diff hist +151 Prototype/Projectile →Optional properties: add a note to hit_at_collision_position to elaborate on its effect
4 November 2019
- 22:1322:13, 4 November 2019 diff hist +1 Prototype/RollingStock →Mandatory properties: add missing line after last change
- 22:1222:12, 4 November 2019 diff hist +322 Prototype/RollingStock →Mandatory properties: Add some information to joints and connection distances.
10 August 2019
- 23:1223:12, 10 August 2019 diff hist +69 Desynchronization →Comparing game state & save files: clarify the less human readable numbers
30 July 2019
- 15:5815:58, 30 July 2019 diff hist −2,058 User:Muppet9010 Blanked the page current Tag: Blanking
26 July 2019
- 17:1817:18, 26 July 2019 diff hist +53 Command line parameters --benchmark-verbose & --output-perf-stats try to clarify which metrics are available for each
- 17:1217:12, 26 July 2019 diff hist +215 Debug mode →List of debug-options and their function: add notes on the time_usage metric sections as there was nothing
- 16:3316:33, 26 July 2019 diff hist 0 Command line parameters correct --benchmark-verbose input expectation
22 July 2019
- 21:4821:48, 22 July 2019 diff hist +331 Console →World manipulation scripts: add map charting commands
17 July 2019
- 10:5710:57, 17 July 2019 diff hist +19 Types/EntityPrototypeFlags →"hidden": add removed from filter list
8 July 2019
- 22:4322:43, 8 July 2019 diff hist +186 Types/CollisionMask →"consider-tile-transitions": add an explanation
5 July 2019
- 22:5322:53, 5 July 2019 diff hist 0 Prototype/Explosion animation is mandatory and the game errors on startup for an explosion without one
- 22:5122:51, 5 July 2019 diff hist 0 Prototype/Explosion sound isn't a mandatory property
1 July 2019
- 14:4714:47, 1 July 2019 diff hist +218 Prototype/Shortcut →toggleable: add hint on how this is actually used
22 June 2019
- 16:3816:38, 22 June 2019 diff hist +135 Types/CollisionMask →"colliding-with-tiles-only": add simple explanation to confirm behaviour.
21 June 2019
- 18:1218:12, 21 June 2019 diff hist +20 Prototype/AssemblingMachine ingredient_count isn't mandatory any more
3 May 2019
- 23:0823:08, 3 May 2019 diff hist +56 Prototype/Technology →unit: add SPACE character
- 23:0023:00, 3 May 2019 diff hist −46 Prototype/Technology →unit: correct current technology characters
- 22:5422:54, 3 May 2019 diff hist +786 Prototype/Technology →unit: added count_formula operators table, added misc other details and fuller unit example using existing format
- 21:5521:55, 3 May 2019 diff hist +2,268 Version history/0.17.0 added version 0.17.16
2 May 2019
- 19:2419:24, 2 May 2019 diff hist +24 Prototype/EntityWithHealth →max_health: add that must be greater than 0
30 April 2019
- 18:0118:01, 30 April 2019 diff hist +151 Flamethrower turret add reference to target priority as it is unique compared to other turrets
- 17:5117:51, 30 April 2019 diff hist +170 Types/BaseAttackParameters →min_attack_distance: add description from API doc
- 17:2417:24, 30 April 2019 diff hist +162 Flamethrower turret clarify wording across page
- 17:1017:10, 30 April 2019 diff hist −1 User:Muppet9010 word tweak
- 17:0817:08, 30 April 2019 diff hist +163 User:Muppet9010 tweaks and additions to clarify some points and behaviour.
- 16:5416:54, 30 April 2019 diff hist −16,557 User:Muppet9010 current flamethrower page
- 16:2516:25, 30 April 2019 diff hist +2 Flamethrower turret correct maths: 30 * 100 = 30,000, not 3,000
23 April 2019
- 16:3816:38, 23 April 2019 diff hist −7 Railway →Connection to OpenTTD: typos and grammar
- 16:3616:36, 23 April 2019 diff hist −72 Railway →Connection to OpenTTD: correct to OTTD pre-signals reference
20 April 2019
- 21:5021:50, 20 April 2019 diff hist +137 Prototype/MapGenPresets move example to own header to avoid confusion on its scope. added min/max counts to presets and prototype
- 21:2321:23, 20 April 2019 diff hist +78 Prototype/DontUseEntityInEnergyProductionAchievement excluded and include both support a string or a table of strings
- 21:0121:01, 20 April 2019 diff hist +506 Prototype/MapGenPresets →Presets: updated example to be from base game as per Bilka's request
- 20:4920:49, 20 April 2019 diff hist +10 Prototype/MapGenPresets →Presets: add Example
- 20:4820:48, 20 April 2019 diff hist +172 Prototype/MapGenPresets clarify presets as a special thing as they are defined so differently to all other prototype properties.
14 April 2019
- 12:5112:51, 14 April 2019 diff hist +108 Types/CollisionMask →"not-colliding-with-itself": clarify after developer response and further testing