User contributions
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- 14:11, 29 July 2022 (diff | hist) . . (+197) . . Types/AmmoType (→range_modifier: clarify that this affects the max range and not the min range.)
- 13:11, 29 July 2022 (diff | hist) . . (+2) . . m Types/BaseAttackParameters (→ammo_category: description had a a typo saying this setting was mandatory if this setting was not given, rather than this setting was mandatory if the list version of the setting wasn't given.) (current)
- 13:05, 17 December 2021 (diff | hist) . . (+250) . . Prototype/Entity
- 23:08, 16 December 2021 (diff | hist) . . (+593) . . m Types/RotatedAnimation (→direction_count)
- 14:49, 28 June 2021 (diff | hist) . . (+14) . . Locomotive (→Driving controls: clarify which key does left turn and which does right turn.) (current)
- 16:06, 3 January 2021 (diff | hist) . . (+49) . . Types/EntityPrototypeFlags (→"player-creation")
- 16:58, 7 September 2020 (diff | hist) . . (+30) . . m Console (→Using the console: Expand the TAB part to be more complete.)
- 21:46, 3 May 2020 (diff | hist) . . (+63) . . Prototype/SelectionTool (→Mandatory properties: selection_cursor_box_type - add default colors to values list)
- 18:31, 28 November 2019 (diff | hist) . . (+23) . . Types/RenderLayer (add missing string convertible render layer)
- 16:06, 23 November 2019 (diff | hist) . . (+151) . . Prototype/Projectile (→Optional properties: add a note to hit_at_collision_position to elaborate on its effect)
- 22:13, 4 November 2019 (diff | hist) . . (+1) . . Prototype/RollingStock (→Mandatory properties: add missing line after last change)
- 22:12, 4 November 2019 (diff | hist) . . (+322) . . Prototype/RollingStock (→Mandatory properties: Add some information to joints and connection distances.)
- 23:12, 10 August 2019 (diff | hist) . . (+69) . . Desynchronization (→Comparing game state & save files: clarify the less human readable numbers) (current)
- 15:58, 30 July 2019 (diff | hist) . . (-2,058) . . User:Muppet9010 (Blanked the page) (current) (Tag: Blanking)
- 17:18, 26 July 2019 (diff | hist) . . (+53) . . Command line parameters (--benchmark-verbose & --output-perf-stats try to clarify which metrics are available for each)
- 17:12, 26 July 2019 (diff | hist) . . (+215) . . Debug mode (→List of debug-options and their function: add notes on the time_usage metric sections as there was nothing)
- 16:33, 26 July 2019 (diff | hist) . . (0) . . Command line parameters (correct --benchmark-verbose input expectation)
- 21:48, 22 July 2019 (diff | hist) . . (+331) . . Console (→World manipulation scripts: add map charting commands)
- 10:57, 17 July 2019 (diff | hist) . . (+19) . . Types/EntityPrototypeFlags (→"hidden": add removed from filter list)
- 22:43, 8 July 2019 (diff | hist) . . (+186) . . Types/CollisionMask (→"consider-tile-transitions": add an explanation)
- 22:53, 5 July 2019 (diff | hist) . . (0) . . Prototype/Explosion (animation is mandatory and the game errors on startup for an explosion without one)
- 22:51, 5 July 2019 (diff | hist) . . (0) . . Prototype/Explosion (sound isn't a mandatory property)
- 14:47, 1 July 2019 (diff | hist) . . (+218) . . Prototype/Shortcut (→toggleable: add hint on how this is actually used)
- 16:38, 22 June 2019 (diff | hist) . . (+135) . . Types/CollisionMask (→"colliding-with-tiles-only": add simple explanation to confirm behaviour.)
- 18:12, 21 June 2019 (diff | hist) . . (+20) . . Prototype/AssemblingMachine (ingredient_count isn't mandatory any more)
- 23:08, 3 May 2019 (diff | hist) . . (+56) . . Prototype/Technology (→unit: add SPACE character)
- 23:00, 3 May 2019 (diff | hist) . . (-46) . . Prototype/Technology (→unit: correct current technology characters)
- 22:54, 3 May 2019 (diff | hist) . . (+786) . . Prototype/Technology (→unit: added count_formula operators table, added misc other details and fuller unit example using existing format)
- 21:55, 3 May 2019 (diff | hist) . . (+2,268) . . Version history/0.17.0 (added version 0.17.16)
- 19:24, 2 May 2019 (diff | hist) . . (+24) . . Prototype/EntityWithHealth (→max_health: add that must be greater than 0)
- 18:01, 30 April 2019 (diff | hist) . . (+151) . . Flamethrower turret (add reference to target priority as it is unique compared to other turrets)
- 17:51, 30 April 2019 (diff | hist) . . (+170) . . Types/BaseAttackParameters (→min_attack_distance: add description from API doc)
- 17:24, 30 April 2019 (diff | hist) . . (+162) . . Flamethrower turret (clarify wording across page)
- 17:10, 30 April 2019 (diff | hist) . . (-1) . . User:Muppet9010 (word tweak)
- 17:08, 30 April 2019 (diff | hist) . . (+163) . . User:Muppet9010 (tweaks and additions to clarify some points and behaviour.)
- 16:54, 30 April 2019 (diff | hist) . . (-16,557) . . User:Muppet9010 (current flamethrower page)
- 16:25, 30 April 2019 (diff | hist) . . (+2) . . Flamethrower turret (correct maths: 30 * 100 = 30,000, not 3,000)
- 16:38, 23 April 2019 (diff | hist) . . (-7) . . Railway (→Connection to OpenTTD: typos and grammar)
- 16:36, 23 April 2019 (diff | hist) . . (-72) . . Railway (→Connection to OpenTTD: correct to OTTD pre-signals reference)
- 21:50, 20 April 2019 (diff | hist) . . (+137) . . Prototype/MapGenPresets (move example to own header to avoid confusion on its scope. added min/max counts to presets and prototype)
- 21:23, 20 April 2019 (diff | hist) . . (+78) . . Prototype/DontUseEntityInEnergyProductionAchievement (excluded and include both support a string or a table of strings)
- 21:01, 20 April 2019 (diff | hist) . . (+506) . . Prototype/MapGenPresets (→Presets: updated example to be from base game as per Bilka's request)
- 20:49, 20 April 2019 (diff | hist) . . (+10) . . Prototype/MapGenPresets (→Presets: add Example)
- 20:48, 20 April 2019 (diff | hist) . . (+172) . . Prototype/MapGenPresets (clarify presets as a special thing as they are defined so differently to all other prototype properties.)
- 12:51, 14 April 2019 (diff | hist) . . (+108) . . Types/CollisionMask (→"not-colliding-with-itself": clarify after developer response and further testing)
- 22:11, 13 April 2019 (diff | hist) . . (+318) . . Types/CollisionMask (restructure article like other flag articles and add in details for the "not-colliding-with-itself" option)
- 21:47, 28 March 2019 (diff | hist) . . (+613) . . User:Muppet9010 (clarifications a)
- 21:42, 28 March 2019 (diff | hist) . . (+17,840) . . User:Muppet9010 (current Decon planner page)
- 23:48, 26 March 2019 (diff | hist) . . (+155) . . Types/EntityPrototypeFlags (add 0.17 new flags)
- 15:51, 11 March 2019 (diff | hist) . . (+497) . . N User talk:Bitbyte/Sandbox (Created page with "Just to flag the ones missing from the list. <code>armor = PLAYER</code> Creates a link to the player's armor that others can use to see the armor's contents. <code>train</cod...") (current)
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