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{{Languages}}
{{Languages}}''Storage'' is the  concept of '''storing items'''. It is not always necessary to store large quantities of items, since they are often an intermediate product that can be passed from its production machine to machines that consume them without any intermittent dedicated storage facilities.
 
''Storage'' is the  concept of '''storing items'''. Under normal circumstances, it's unnecessary to store many different types of items. Instead, the player should keep items flowing by passing them as fast as possible/affordable from production step to the next step to create higher level items, instead of storing them.
 


== Overview ==
== Overview ==


* [[Storage/Stack]]: a stack is the basic element to store items. A stack goes into a slot in an inventory.
* [[Stack]]: a stack is the basic element to store items. A stack goes into a slot in an inventory.
* [[Chests]]: the most common form of storage.
* [[Chests]]: the most common form of storage.
* [[Vehicle]]: Vehicles can store a significant amount of items, more than chests.
* [[Vehicle]]: Vehicles can store a significant amount of items.
** [[Car]]: The car has a very huge inventory.
** [[Car]]: The car has an 80 slot inventory.
** [[Cargo wagon]]: Has 30 slots for storage.
** [[Cargo wagon]]: Has 40 slots for storage.
* [[Transport belts]]: The amount of items on a transport belt can be deceivingly high, especially at [[train stop]]s and in production where this must be taken into account. [[Splitter]]s and [[underground belt]]s also hold a small amount of items.  
* [[Transport belts]]: The amount of items on a transport belt can be deceptively high, especially at [[train stop]]s and in production where this must be taken into account. [[Splitter]]s and [[underground belt]]s also hold a small amount of items.  


=== Simple buffers ===
=== Simple buffers ===


The most common form of storage, buffers are useful when a factory only uses a resource intermittently. By creating a buffer, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce, such as [[Science pack]]s.  
The most common form of storage, buffers, are useful when a factory only uses a resource intermittently. By creating a buffer, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can also be used to ensure that certain items are always being produced or mined.  


Some examples of buffers include:
Some examples of buffers include:


* [[belt transport system|Belts]]
* [[belt transport system|Belts]]
: Belts store about 72 items per 10 belts when both sides of the belt are used.
: Belts store 80 items per 10 belts when both sides of the belt are used.
* [[Chests]]
* [[Chests]]
: Chests can be used to create larger buffers of items.
: Chests can be used to create larger buffers of items.
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: [[Assembling machine]]s and other production machines can hold a very small amount of items in their output slot. They will stop working until these items are emptied.
: [[Assembling machine]]s and other production machines can hold a very small amount of items in their output slot. They will stop working until these items are emptied.


== Examples/Discussion ==
== Fluid storage ==
{{Main|Fluid system}}
 
Fluids are not items, and have their own dedicated infrastructure. Fluid containers can only hold one type of fluid at a time, as opposed to item inventories that can hold stacks of different items. Fluids can be stored in one of the following:


* [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=6667 Belt buffers]
* [[Storage tank]]: the chest analogue for fluids. Holds up to 25,000 units of fluid.
* [http://www.factorioforums.com/forum/viewtopic.php?f=8&t=8378 network monitored resource buffer + autosorter]
* [[Fluid wagon]]: effectively 1 storage tank, but can be moved by rail.
* [https://forums.factorio.com/viewtopic.php?f=8&t=23797 Using a Cargo Car as a Buffer]
* [[Pipe]]: the transport belt analogue for fluids.
* [[Barrel]]s: most fluids in the game (except for [[Steam]]) can be put into items that hold 50 units of fluid each. Barrels can be handled like any other item.


== See also ==
== See also ==
* [[Belt transport system]]
* [[Belt transport system]]
* [[Inserters]]
* [[Inserters]]
* [[Crafting network]]
* [[Crafting]]
* [[Logistic network]]
* [[Logistic network]]
* [[Storage/Production buffers]]
* [[Stack]]
* [[Storage/Stack]]


[[Category: Transport network]] [[Category: Storages]]
{{C|Logistics{{!}}#Storage}} {{C|Storage{{!}}#Storage}}

Latest revision as of 11:45, 29 September 2023

Storage is the concept of storing items. It is not always necessary to store large quantities of items, since they are often an intermediate product that can be passed from its production machine to machines that consume them without any intermittent dedicated storage facilities.

Overview

  • Stack: a stack is the basic element to store items. A stack goes into a slot in an inventory.
  • Chests: the most common form of storage.
  • Vehicle: Vehicles can store a significant amount of items.
    • Car: The car has an 80 slot inventory.
    • Cargo wagon: Has 40 slots for storage.
  • Transport belts: The amount of items on a transport belt can be deceptively high, especially at train stops and in production where this must be taken into account. Splitters and underground belts also hold a small amount of items.

Simple buffers

The most common form of storage, buffers, are useful when a factory only uses a resource intermittently. By creating a buffer, one can assure that the resource being buffered is always present when it's needed, very important for items that are slow to produce. Buffers can also be used to ensure that certain items are always being produced or mined.

Some examples of buffers include:

Belts store 80 items per 10 belts when both sides of the belt are used.
Chests can be used to create larger buffers of items.
  • Machine Buffer
Assembling machines and other production machines can hold a very small amount of items in their output slot. They will stop working until these items are emptied.

Fluid storage

Main article: Fluid system

Fluids are not items, and have their own dedicated infrastructure. Fluid containers can only hold one type of fluid at a time, as opposed to item inventories that can hold stacks of different items. Fluids can be stored in one of the following:

  • Storage tank: the chest analogue for fluids. Holds up to 25,000 units of fluid.
  • Fluid wagon: effectively 1 storage tank, but can be moved by rail.
  • Pipe: the transport belt analogue for fluids.
  • Barrels: most fluids in the game (except for Steam) can be put into items that hold 50 units of fluid each. Barrels can be handled like any other item.

See also