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  • [[File:Technology tree.png|thumb|right|280px|The technology tree − Click to enlarge.]] ...gy requires 20 [[automation science pack]]s to be placed in labs while the technology is selected for research.
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ! rowspan=2 | Technology !! rowspan=2 | Cost !! colspan=2 | Pickup bonus (total stack size)
    4 KB (596 words) - 08:48, 18 September 2020
  • ...1|alien_artifact/fr|Artefact alien}} || {{imagelink|alien-technology|Alien technology/fr|Technologie Alien}} |-
    2 KB (288 words) - 14:42, 8 April 2022
  • The effect that is applied when a [[Prototype/Technology]] is researched. It is a [[Types/table]] that contains at least the field < ...se the icon from the [[Prototype/UtilitySprites|utility sprites]] for this technology effect icon.
    8 KB (906 words) - 10:42, 21 September 2023
  • [[File:Technology tree.png|thumb|right|280px|技術ツリー − クリックして拡大]]
    13 KB (778 words) - 05:27, 12 May 2024
  • The rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep r
    3 KB (357 words) - 17:26, 6 August 2021
  • ...alien-artifact|1|alien_artifact/nl}} || {{imagelink|alien-technology|Alien technology (research)/nl|Buitenaardse technologie}} |-
    3 KB (359 words) - 12:22, 28 February 2019
  • === technology === Name of a [[Prototype/Technology]]. Mandatory.
    10 KB (1,070 words) - 10:42, 21 September 2023
  • If a technology requires other types of science packs, it cannot be researched in this lab.
    2 KB (338 words) - 10:43, 21 September 2023
  • | '''Req. technology:''' || {{icontech|Fluid handling (research)|}} [[Fluid handling (research)|
    5 KB (667 words) - 08:15, 29 March 2022
  • [[File:Technology tree.png|thumb|right|280px|Der Technologiebaum - Zum Vergrößern anklicken ! Technology !! Science Packs !! F+1 !! P[F+1] !! P[N] !! Bonus
    11 KB (1,425 words) - 20:45, 1 October 2021
  • [[File:Technology tree.png|thumb|right|700px|기술 지도 − 클릭하여 확대하기]]
    9 KB (550 words) - 15:30, 14 July 2020
  • * Fixed the bug of the incorrect steel processing technology (not reloaded by migration). * Tool tip in technology preview shows total raw in the same system as in player crafting gui(Using
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * Enabled the Advanced chemistry technology in the 4th campaign level that is needed to finish the level. * Show mod(s) that added/changed item/entity/technology in the tooltip (For other than vanilla content).
    14 KB (2,085 words) - 14:48, 24 September 2023
  • ...2023 - FFF #376: [https://www.factorio.com/blog/post/fff-376 Research and Technology]
    5 KB (660 words) - 11:00, 10 May 2024
  • * [[Prototype/Technology]] '''technology'''
    12 KB (901 words) - 19:40, 25 September 2023
  • {{Languages}}[[File:Technology tree.png|thumb|right|700px|Árvore de Tecnologias − clique para aumentar]
    11 KB (1,613 words) - 08:43, 12 May 2020
  • [[File:Technology tree.png|thumb|right|280px|L'albero delle tecnologie − Clicca per ingrand
    11 KB (1,493 words) - 17:17, 11 March 2023
  • * technology-slot-level-font == {{Prototype page|technology}} ==
    84 KB (4,767 words) - 20:37, 13 November 2023
  • [[File:Technology tree.png|thumb|right|280px|Дерево технологій − Натис
    17 KB (798 words) - 12:13, 14 July 2023

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