Prototype/Wall: Difference between revisions

From Official Factorio Wiki
Jump to navigation Jump to search
(→‎draw_circuit_wires: added default)
(Set prototype parent)
Line 1: Line 1:
{{Prototype parent|Prototype/EntityWithHealth}}
== Basics ==
== Basics ==
Prototype type: '''wall'''
Prototype type: '''wall'''

Revision as of 15:55, 24 July 2019

Prototype definitions » PrototypeBase » Prototype/Entity » Prototype/EntityWithHealth » Prototype/EntityWithOwner » Prototype/Wall


Basics

Prototype type: wall

Extends Prototype/EntityWithHealth.

Mandatory properties

This prototype inherits all the properties from Prototype/EntityWithHealth.

pictures

Type: Types/table

Table with the following members:

Optional properties

circuit_wire_connection_point

Type: Types/WireConnectionPoint

circuit_wire_max_distance

Type: Types/double

Default: 0

The maximum circuit wire distance for this entity.

draw_copper_wires

Type: Types/bool

Default: true

draw_circuit_wires

Type: Types/bool

Default: true

circuit_connector_sprites

Type: Types/CircuitConnectorSprites

default_output_signal

Type: Types/SignalIDConnector

wall_diode_green

Type: Types/Sprite4Way

wall_diode_red

Type: Types/Sprite4Way

wall_diode_green_light_top

Type: Types/LightDefinition

wall_diode_green_light_right

Type: Types/LightDefinition

wall_diode_green_light_bottom

Type: Types/LightDefinition

wall_diode_green_light_left

Type: Types/LightDefinition

wall_diode_red_light_top

Type: Types/LightDefinition

wall_diode_red_light_right

Type: Types/LightDefinition

wall_diode_red_light_bottom

Type: Types/LightDefinition

wall_diode_red_light_left

Type: Types/LightDefinition

connected_gate_visualization

Type: Types/Sprite