Prototype/Gun: Difference between revisions

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(Converted to SMW format)
(Migrated prototype doc to separate website)
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'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/GunPrototype.html https://lua-api.factorio.com/latest/prototypes/GunPrototype.html]
This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].
{{Prototype parent|Prototype/Item}}
{{Prototype parent|Prototype/Item}}
A gun. A weapon to deal damage to entities.
A gun. A weapon to deal damage to entities.

Revision as of 17:52, 16 August 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/GunPrototype.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/Item » Prototype/Gun


A gun. A weapon to deal damage to entities.


Prototype/Gun — gun
attack_parameters::AttackParameters
Inherited from Prototype/Item
icons, icon, icon_size (IconSpecification)::IconSpecification
stack_size::ItemCountType
burnt_result::string (optional)
close_sound::Sound (optional)
dark_background_icons, dark_background_icon, icon_size (IconSpecification)::IconSpecification (optional)
default_request_amount::ItemCountType (optional)
flags::ItemPrototypeFlags (optional)
fuel_acceleration_multiplier::double (optional)
fuel_category::string (optional)
fuel_emissions_multiplier::double (optional)
fuel_glow_color::Color (optional)
fuel_top_speed_multiplier::double (optional)
fuel_value::Energy (optional)
open_sound::Sound (optional)
pictures::SpriteVariations (optional)
place_as_tile::PlaceAsTile (optional)
place_result::string (optional)
placed_as_equipment_result::string (optional)
rocket_launch_product::ItemProductPrototype (optional)
rocket_launch_products::table (array) of ItemProductPrototype (optional)
subgroup::string (optional)
wire_count::ItemCountType (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Mandatory properties

This prototype inherits all the properties from Prototype/Item.

attack_parameters

Type: AttackParameters
The information the item needs to know in order to know what ammo it requires, the sounds, and range.