Production science pack
Production science pack |
Recipe |
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+ + + → | |
Total raw |
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+ + + + + + |
Recipe |
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+ + + → | |
Total raw |
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+ + + + + + |
Used by labs for research. |
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Stack size |
200 |
Prototype type |
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Internal name |
production-science-pack |
Required technologies |
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Produced by |
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The Production science pack is one of three late-game science packs, the other two being the utility science pack, and the space science pack.
Ratio
The following shows the minimum ratio of assemblers/machines and items required to produce production science pack such that all number of assemblers/machines are whole numbers. Items per min is calculated using assembling machine 3 with no modules or beacons and all assemblers running at full speed. The crafting of some intermediate products are not shown (due to the assumption that these items are available in large quantities within the factory). This table was produced using normal recipe difficulty.
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Raw Costs
This section counts the total raw resource cost for a single science pack, excluding productivity, assuming both that Advanced oil processing is utilized and all oil products are cracked down into petroleum gas:
History
- 0.17.0:
- Changed recipe to 21 Time + 1 Electric furnace + 1 Productivity module + 30 Rails → 3 Production science packs. (Previously 14 Time + 1 Electric furnace + 1 Electric engine unit → 2 Production science packs.)
- 0.16.0:
- Changed production science pack recipe to no longer require assembling machine 1.
- 0.15.7:
- Changed production science pack recipe to require assembling machine 1 instead of pumpjack.
- 0.15.0:
- Introduced.