Inserters

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Inserters are the fundamental structures of a factory, and are a vital component in almost all contraptions. They look and work like a robot-arm and take items from behind and place them in front of it, if the object in front of it has enough space to accomodate for it.

Inserters will:

File:Inserter.jpg

Inserter mechanics

Inserters will act differently depending on what they are moving items to/into so as not to monopolize all of the items being picked up and allow other machines and inserters on the same transport belt to have items.

Insertion Limits

Inserters will not insert into certain buildings if they already have, or are above of, a certain amount of items; it will simply seize to function until space has been made, and it will resume insertion. It's not possible for a inserter to overfill, or spill, items.

For example, if a boiler has 5 pieces of fuel in it, then an inserter will not insert additional fuel until it has 4 or less.

Placing

How to change lanes

http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3916

http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3920

http://www.factorioforums.com/forum/viewtopic.php?f=5&t=4486

Types

Item Total raw Max power Speed (Rot/sec) Range (tiles) Special
Burner inserter 180 W (burner) 0.6
(1x)
1 Only inserter using Fuel. Since v0.10.0 it will inset items with fuel value into itself when it has an empty inventory.
Inserter.png
Inserter
12.6 W (electric) 0.8
(1.4x)
1 Standard inserter.
Long handed inserter 18 W (electric) 1.1
(2x)
2 Only inserter with higher range.
Fast inserter 31.5 W (electric) 2
(3.5x)
1 Basic faster inserter.
Smart-inserter.png
Smart inserter
44.1 W (electric) 2
(3.5x)
1 Only inserter connectable to Circuit networks and with configurable working condition, such as filtering in only a specific set of items

Special behavior

See also