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Processing unit productivity (research)

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Processing unit productivity (research)

Cost

60
1
1
1
1
1
1500

Prototype type

technology

Internal name

processing-unit-productivity

Required technologies

Allows

2-∞

Object description

Space Age expansion exclusive feature.

Processing unit productivity applies an additional productivity bonus to machines when they craft processing units (but not when using recycler recipes to produce them). Each level gives +10% productivity.

Technology Cost Effects
1
Processing unit productivity 1
60
1
1
1
1
1
X 1000 × 1.5(Level)
(eg. 1500 for level 1, 2250 for level 2, 3375 for level 3)
10% per level

Note that the 300% productivity limit does apply to this technology. It can be researched past level 30, but it will have no practical effect.

Thresholds

The table below shows the total productivity bonus at key research levels for Processing unit productivity (research), for each machine and module configuration. Productivity is capped at 300%; cells shown in bold indicate that the configuration has reached the cap at that level and will not improve further with additional research.

Level Cumulative
research cost
Assembling machine 3
Electromagnetic plant
-
Legendary
Legendary
-
Legendary
Legendary
0
- 0% 40% 60% 100% 50% 100% 125% 175%
10
170k 100% 140% 160% 200% 150% 200% 225% 275%
13
580.86k 130% 170% 190% 230% 180% 230% 255% 300%
18
4.431M 180% 220% 240% 280% 230% 280% 300%
20
9.973M 200% 240% 260% 300% 250% 300%
24
50.499M 240% 280% 300% 290%
25
75.751M 250% 290% 300%
26
113.627M 260% 300%
30
+
575.25M 300%

History

See also