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Fusion reactor

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Revision as of 17:17, 18 October 2024 by Yorven (talk | contribs) (Added see also, history)
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Fusion reactor

Recipe

60
+
250
+
200
+
200
1

Total raw

60
+
250
+
200
+
200

Map color

Health

Normal quality 1000
Uncommon 1300 Rare 1600
Epic 1900 Legendary 2500

Resistances

Fire: 0/70%

Stack size

1

Rocket capacity

1

Dimensions

6×6

Energy consumption

Normal quality 100
Uncommon 130 Rare 160
Epic 190 Legendary 250
MW (burner)

Drain

10MW (electric)

Heat output

Normal quality 100
Uncommon 130 Rare 160
Epic 190 Legendary 250
MW Plasma

Fluid consumption

Normal quality 4/s
Uncommon 5.2/s Rare 6.4/s
Epic 7.6/s Legendary 10/s
Fluoroketone (cold)

Mining time

0.2

Crafted only on

Prototype type

fusion-reactor

Internal name

fusion-reactor

Required technologies

Produced by

Valid fuel

Object description

This article is a stub, and not comprehensive.
You can help this wiki by expanding it.
This article contains content on features that will be included in a future update.
These features are confirmed, but not yet added to the game.

Space Age expansion exclusive feature.


The fusion reactor generates plasma from fusion fuel cell, fluoroketone (cold), and electricity. The plasma can be used in a fusion generator to generate power. Like the nuclear reactor, a fusion fuel cell will be consumed at a fixed rate, regardless of actual power consumption. A single reactor will output 100 mW worth of plasma.

Neighbour bonus

Like nuclear reactors, fusion reactors recieve a bonus for adjacent operating reactors, which increases the energy potential of the outputting plasma by 100% per link. Fusion reactors have 2 connection on each side, so the highest bonus a reactor can practically recieve, while still leaving room open for the necessary fluoroketone, is +500%.

See also

History