Search results
Jump to navigation
Jump to search
- ...ch)/de|die zu erforschende Technologie]], den Bauplan für die {{TransLink|Oil refinery}}, oder das generelle Konzept der Ölverarbeitung beziehen. ...zu zerlegen. Die Bestandteile ({{TransLink|Heavy oil}}, {{TransLink|Light oil}} und {{TransLink|Petroleum gas}}) können ebenfalls gegenseitig ineinander14 KB (1,704 words) - 19:41, 13 May 2021
- ...uk|сиру нафту]] на її похідні. Її похідні ([[heavy oil/uk|мазут]], [[light oil/uk|дизель]] і [[petroleum gas/uk|нафтовий газ]]) тако21 KB (505 words) - 10:42, 23 February 2024
- [[File:Technology_Screen.png|400px|thumb|The technology screen]] ...h''' is used to unlock [[technologies]], offering new recipes and bonuses. Research is performed by [[lab|labs]] consuming different types of [[science pack|sc6 KB (935 words) - 19:21, 13 November 2023
- | {{imagelink|Chemical science pack}} || {{icon|Time|24}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} + {{icon|Sulfur|1}} → {{icon|Chem9 KB (378 words) - 16:09, 28 November 2020
- | {{imagelink|Chemical science pack}} || {{icon|Time|24}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} + {{icon|Sulfur|1}} → {{icon|Chem6 KB (417 words) - 10:54, 21 October 2020
- ...la tecnología. Por ejemplo, la investigación [[Physical projectile damage (research)/es|Daño físico del proyectil 3]] necesita un pack de ciencia de automati | {{imagelink|Chemical science pack}} || {{icon|Time|24}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} + {{icon|Sulfur|1}} → {{icon|Chem7 KB (987 words) - 22:56, 22 September 2019
- ...podjętych badań. Dla przykładu, technologia [[Physical projectile damage (research)/pl|Obrażenia fizyczne pocisków 3]] wymaga w sumie 300 pakietów automaty | {{imagelink|Chemical science pack}} || {{icon|Time|24}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} + {{icon|Sulfur|1}} → {{icon|Chem6 KB (832 words) - 18:35, 13 August 2021
- ...k|Chemical science pack}} || {{icon|Time|24}} + {{icon|Sulfur|1}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} → {{icon|Chemical science pack|2}10 KB (418 words) - 20:39, 14 July 2023
- | {{imagelink|Chemical science pack}} || {{icon|Time|24}} + {{icon|Advanced circuit|3}} + {{icon|Engine unit|2}} + {{icon|Sulfur|1}} → {{icon|Chem7 KB (884 words) - 14:40, 28 February 2022
- ...used to produce power will result in a net profit of power at the cost of oil. ==== Light oil and petroleum gas into solid fuel ====25 KB (3,001 words) - 11:11, 13 July 2021
- ...common Freeplay goal of launching a [[Rocket silo|rocket]], but with all [[research]] unlocked and an opportunity to choose from a large pool of starting equip [[File:RocketRushStart.png]]12 KB (1,051 words) - 10:45, 11 April 2022
- * research-and-minerals * the-oil-industry84 KB (4,770 words) - 23:58, 18 May 2024
- ....jpg|thumb|Alt mode view of an oil refinery shows the recipe (advanced oil processing)]] ...ion, or both connections take the same input. The connection layout of the oil refinery is shown in the image on the right.16 KB (2,305 words) - 12:15, 15 February 2024
- * Moved lubricant recipe from engine technology to oil processing as lubricant is not needed for basic engine anymore. * Removed accumulator research and requirement from the 2nd beta level.25 KB (3,880 words) - 14:48, 24 September 2023
- ...cover new worlds with unique challenges, exploit their novel resources for advanced technological gains, and manage your fleet of interplanetary space platform ...ailable, wherein coal can be processed into oil without the need for heavy oil.22 KB (3,487 words) - 03:49, 1 June 2024
- ...d ability to shift click a research in the technology screen to start that research. * Fixed that the research screen would show a technology as "available" when it was queued. ([https:/237 KB (33,800 words) - 14:47, 24 September 2023
- * Fixed that research bonus could be set to negative. ([https://forums.factorio.com/51114 more]) * Reduced time needed for an unit of Automation 2 research from 15 to 5 seconds to compensate for previous change of science packs req132 KB (18,979 words) - 14:46, 24 September 2023
- * Fixed a desync related to changing in-progress infinite research levels. ([https://forums.factorio.com/111127 more]) * Fixed that reset technology effects would advance infinite research in some cases. ([https://forums.factorio.com/109866 more])202 KB (28,568 words) - 10:09, 31 May 2024
- * Fixed that modded infinite inserter stack size research would wrap around instead of maxing out. ([https://forums.factorio.com/6061 * Fixed infinite research multiplier was always 1. ([https://forums.factorio.com/60550 more])122 KB (17,425 words) - 14:47, 24 September 2023