Search results

Jump to navigation Jump to search
Results 31 – 51 of 61
Advanced search

Search in namespaces:

  • [[File:Technology tree.png|thumb|right|280px|Der Technologiebaum - Zum Vergrößern anklicken ! Technology !! Science Packs !! F+1 !! P[F+1] !! P[N] !! Bonus
    11 KB (1,425 words) - 20:45, 1 October 2021
  • [[File:Technology tree.png|thumb|right|700px|기술 지도 − 클릭하여 확대하기]]
    9 KB (550 words) - 15:30, 14 July 2020
  • * Fixed the bug of the incorrect steel processing technology (not reloaded by migration). * Tool tip in technology preview shows total raw in the same system as in player crafting gui(Using
    12 KB (1,745 words) - 14:47, 24 September 2023
  • * Enabled the Advanced chemistry technology in the 4th campaign level that is needed to finish the level. * Show mod(s) that added/changed item/entity/technology in the tooltip (For other than vanilla content).
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * [[Prototype/Technology]] '''technology'''
    12 KB (901 words) - 19:40, 25 September 2023
  • {{Languages}}[[File:Technology tree.png|thumb|right|700px|Árvore de Tecnologias − clique para aumentar]
    11 KB (1,613 words) - 08:43, 12 May 2020
  • [[File:Technology tree.png|thumb|right|280px|L'albero delle tecnologie − Clicca per ingrand
    11 KB (1,493 words) - 17:17, 11 March 2023
  • ...2023 - FFF #376: [https://www.factorio.com/blog/post/fff-376 Research and Technology]
    5 KB (727 words) - 11:00, 14 June 2024
  • * technology-slot-level-font == {{Prototype page|technology}} ==
    84 KB (4,770 words) - 23:58, 18 May 2024
  • [[File:Technology tree.png|thumb|right|280px|Дерево технологій − Натис
    17 KB (798 words) - 12:13, 14 July 2023
  • * Fixed some missing prerequisites in the technology tree. * Toolbelt technology adds second quickbar.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • open-technology-gui previous-technology
    9 KB (1,124 words) - 10:42, 21 September 2023
  • ...io. Oil processing may refer to [[Oil processing (research)|the researched technology]], the recipe used in the [[oil refinery]], or the overall workings of oil. ...[[petroleum gas]]) can also be cracked into each other. Their recipes and technology requirements can be seen below.
    12 KB (1,690 words) - 18:59, 24 September 2023
  • * Moved lubricant recipe from engine technology to oil processing as lubricant is not needed for basic engine anymore. * Enabled engine technology in the campaign level 2.
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Fixed crash when restarting the game with technology GUI opened.
    5 KB (692 words) - 14:47, 24 September 2023
  • | Toggle technology screen | Select previous technology
    17 KB (2,389 words) - 19:14, 24 September 2023
  • * Updated recipe tooltip for assembling machine output and technology window.
    9 KB (1,459 words) - 14:48, 24 September 2023
  • ...ical projectile damage]]). The achievement's condition is checked when any technology (finite or infinite) is researched.
    7 KB (875 words) - 15:58, 5 May 2024
  • ...=38&t=7608 Merry Christmas]; circuit network for v0.12, a preview of Space technology and some more. ...et Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.
    18 KB (2,612 words) - 10:50, 27 August 2023
  • * Disallowed duplicate technology ingredient and duplicate lab input. ([http://www.factorioforums.com/forum/v ** Map generator, Technology list, Removed content window, Finished game window (kill counts), Debug set
    41 KB (6,360 words) - 14:46, 24 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)