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- '''New in version 1.0.0:''' * New visual effects for the [[atomic bomb]]364 bytes (47 words) - 14:59, 24 September 2023
- 1 KB (38 words) - 10:08, 6 May 2020
- 511 bytes (63 words) - 15:54, 29 March 2021
- 853 bytes (108 words) - 10:16, 6 May 2020
- 731 bytes (116 words) - 19:11, 28 April 2019
- 756 bytes (16 words) - 16:18, 1 June 2020
- 662 bytes (19 words) - 21:34, 21 November 2023
- 514 bytes (75 words) - 23:52, 27 February 2023
- 352 bytes (19 words) - 13:31, 11 September 2021
- 485 bytes (61 words) - 13:36, 17 November 2022
- 430 bytes (67 words) - 15:10, 6 September 2022
- 465 bytes (62 words) - 20:26, 12 March 2023
- 483 bytes (66 words) - 19:08, 9 February 2024
- 689 bytes (20 words) - 10:18, 4 December 2020
- 579 bytes (76 words) - 14:09, 12 May 2020
- 456 bytes (19 words) - 17:09, 3 April 2023
Page text matches
- #REDIRECT [[Main Page/New content/pt-br]]41 bytes (6 words) - 03:58, 12 September 2017
- <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be foun ...arks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.ph1 KB (170 words) - 10:42, 21 September 2023
- ...o _read_ the achievement file(s) - so that third party applications can do new and interesting things with that information. Enjoy! | [[Data_types#array|array]]<[[#Achievement Content Info|bytes]]>6 KB (853 words) - 22:25, 6 February 2024
- <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be foun ...arks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.ph2 KB (263 words) - 10:43, 21 September 2023
- {{ContentCell|33%|[[File:Processing unit.png|link=]] New Content|{{:Main_Page/New_content}}2 KB (210 words) - 14:59, 24 September 2023
- {{ContentCell|33%|[[File:Processing unit.png|link=|32px]] New Content|{{:Main_Page/New_content}}2 KB (229 words) - 18:15, 11 December 2020
- |<code>content</code>|| Content || Mods introducing new content into the game. |<code>utilities</code>|| Utilities || Providing the player with new tools or adjusting the game interface, without fundamentally changing gamep8 KB (1,126 words) - 09:06, 12 November 2023
- ...FF #59: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=6549 The New Office]. ...p://www.factorioforums.com/forum/viewtopic.php?f=38&t=6155#p48106 A lot of new stuff]. Especially announcing ''release for 0.11.0 for Oct 31.18 KB (2,612 words) - 10:50, 27 August 2023
- {{ContentCell|33%|[[File:Processing unit.png|link=|32px]] New Content|{{:Main_Page/New_content/cs}}3 KB (520 words) - 17:01, 12 May 2023
- * Correct error messages invalid settings is set when starting new map. * New furnace recipes are now available only after the corresponding research is6 KB (978 words) - 14:48, 24 September 2023
- ...h_events|repath]] to a different train stop of the same name, provided the new train stop has not reached its capacity. When this happens, the train cease When reading the content of a stopped train, fluid amounts are rounded down to the nearest integer,6 KB (977 words) - 13:44, 6 May 2024
- <div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be foun ...arks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.ph8 KB (1,063 words) - 10:42, 21 September 2023
- * New train overview GUI * New tips and tricks7 KB (896 words) - 18:58, 24 September 2023
- '''It is possible that a new alien nest will appear in a previously scanned chunk; just because you don' If the contents of a chunk changes between two ticks, the content of that chunk is "charted" into the map. The map is just a bitmap, a pictur6 KB (1,016 words) - 01:15, 6 November 2022
- * Fixed occasional non passable tiles on new generated terrain. ...dded/changed item/entity/technology in the tooltip (For other than vanilla content).14 KB (2,085 words) - 14:48, 24 September 2023
- |create a new map |Disables the gui that is shown when opening a save with migrated content12 KB (1,659 words) - 10:09, 1 March 2024
- ...ontinues the player's journey after launching rockets into space. Discover new worlds with unique challenges, exploit their novel resources for advanced t ...n "unique theme, resource, challenges, and gameplay mechanics", as well as new enemies to deal with.20 KB (3,178 words) - 20:13, 11 May 2024
- * '''Host new game''': Specify the desired scenario, adjust the [[Map generator|map gener ..../saves/my-save.zip # This creates a new save, as if by clicking the New Game button in the GUI25 KB (3,986 words) - 20:34, 1 May 2024
- ...al. Instead, when fast replacing, the content is always transferred to the new entity, when it can't fit, it transfers to player, and if it can't be moved ...containing enough items to not fit into the inventory resulted in both the new and old container on the same spot ([http://www.factorioforums.com/forum/vi41 KB (6,360 words) - 14:46, 24 September 2023
- * Fixed migrating save from level 4 of New Hope campaign would disable Plane recipe. ([https://forums.factorio.com/507 ...ror with modal focus related to having blueprint error message and removed content message at the same time.132 KB (18,979 words) - 14:46, 24 September 2023