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Processing unit productivity (research): Difference between revisions

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| {{Icontech|Processing unit productivity (research)|1}} Rocket fuel productivity 1 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} {{Icon|Electromagnetic science pack|1}} <big>X {{Key|1000 × 1.5<sup>(Level)</sup>}}</big><br/>(eg. 1500 for level 1, 2250 for level 2, 3375 for level 3) || 10% per level
| {{Icontech|Processing unit productivity (research)|1}} Processing unit productivity 1 || {{Icon|Time|60}} {{Icon|Automation science pack|1}} {{Icon|Logistic science pack|1}} {{Icon|Chemical science pack|1}} {{Icon|Production science pack|1}} {{Icon|Electromagnetic science pack|1}} <big>X {{Key|1000 × 1.5<sup>(Level)</sup>}}</big><br/>(eg. 1500 for level 1, 2250 for level 2, 3375 for level 3) || 10% per level
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Revision as of 13:25, 21 February 2025

Processing unit productivity (research)

Cost

60
1
1
1
1
1
1500

Prototype type

technology

Internal name

processing-unit-productivity

Required technologies

Allows

2-∞

Space Age expansion exclusive feature.

Processing unit productivity applies an additional productivity bonus to machines when they craft processing units (but not when using recycler recipes to produce them). Even level gives +10% productivity.

Technology Cost Effects
1
Processing unit productivity 1
60
1
1
1
1
1
X 1000 × 1.5(Level)
(eg. 1500 for level 1, 2250 for level 2, 3375 for level 3)
10% per level

Note that the 300% productivity limit does apply to this technology. It can be researched past level 30, but it will have no practical effect.

History

See also