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** It will be maintained, so bugfixes, simple modding interface additions, or minor tweaks can happen, but that's about it. [https://factorio.com/blog/post/fff-365] | ** It will be maintained, so bugfixes, simple modding interface additions, or minor tweaks can happen, but that's about it. [https://factorio.com/blog/post/fff-365] | ||
== Factorio | == Factorio: Space Age == | ||
: '''This is a short overview of | : '''This is a short overview of Space Age, for more details see [[Upcoming features]].''' | ||
Factorio: Space Age is a paid expansion pack that will release on '''October 21, 2024''' as a paid expansion, according to [https://www.factorio.com/blog/post/fff-418 Friday Facts #418 - Space Age release date]. It consists of 3 official mods which can be enabled and disabled at will. It will cost $35.00 USD, or the same price as the base game. | |||
* Space Age, featuring 4 new planets, new buildings, new enemies, space platforms, and a reworked tech tree | |||
* Space Age, featuring 4 new planets, space platforms, and a reworked tech tree | |||
* Quality, allowing drastic improvements to buildings and items as a "vertical" growth | * Quality, allowing drastic improvements to buildings and items as a "vertical" growth | ||
* Elevated Rails, for improved rail routing and better intersections | * Elevated Rails, for improved rail routing and better intersections | ||
Quality and Elevated Rails are both prerequisites for Space Age, but can be enabled on their own. | |||
== Factorio 2.0 == | == Factorio 2.0 == | ||
* Factorio 2.0 | * Factorio 2.0 is a free update to the base game that will release alongside Space Age. It features numerous quality of life improvements, performance optimizations, and other small tweaks. Some known features include: | ||
** Improved control of train systems | ** Improved control of train systems | ||
** Better blueprint building | ** Better blueprint building | ||
** Better flying robot behaviour | ** Better flying robot behaviour | ||
=== Expensive Mode === | === Expensive Mode === |
Revision as of 22:17, 10 October 2024
This is a short summary of the future plans for Factorio.
Refer to Roadmap/History for past versions of the roadmap and to upcoming features for a more detailed and up-to-date list of upcoming features.
Factorio 1.1 (stable since January 26 2021)
- The 1.1 release is the final release of the vanilla game.
- It will be maintained, so bugfixes, simple modding interface additions, or minor tweaks can happen, but that's about it. [1]
Factorio: Space Age
- This is a short overview of Space Age, for more details see Upcoming features.
Factorio: Space Age is a paid expansion pack that will release on October 21, 2024 as a paid expansion, according to Friday Facts #418 - Space Age release date. It consists of 3 official mods which can be enabled and disabled at will. It will cost $35.00 USD, or the same price as the base game.
- Space Age, featuring 4 new planets, new buildings, new enemies, space platforms, and a reworked tech tree
- Quality, allowing drastic improvements to buildings and items as a "vertical" growth
- Elevated Rails, for improved rail routing and better intersections
Quality and Elevated Rails are both prerequisites for Space Age, but can be enabled on their own.
Factorio 2.0
- Factorio 2.0 is a free update to the base game that will release alongside Space Age. It features numerous quality of life improvements, performance optimizations, and other small tweaks. Some known features include:
- Improved control of train systems
- Better blueprint building
- Better flying robot behaviour
Expensive Mode
The expensive mode will be moved from the base game into a separate mod. [2] It will be part of the base game purchase, however. [3]