Modular armor: Difference between revisions
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(Armor modules needs expansion... (or a whole page)) |
m (Added inventory size bonus, number like 10 thousand shouldn't be formatted like 10,000, if we want this, this should be done in the template.) |
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{{Languages}} | {{Languages}} | ||
{{Combat | {{Combat | ||
|resistance =Acid: 5/30%<br>Explosion: 10/30%<br>Physical: 6/30% | |resistance =Acid: 5/30%<br>Explosion: 10/30%<br>Fire: 0/60%<br>Physical: 6/30% | ||
|durability =10 | |durability =10000 | ||
|inventorysizebonus = 10 | |||
|gridsize =5x5 | |gridsize =5x5 | ||
|input =Time, 15 + Steel Plate, 50 + Advanced Circuit, 30 + Processing Unit, 5 | |input =Time, 15 + Steel Plate, 50 + Advanced Circuit, 30 + Processing Unit, 5 |
Revision as of 17:13, 4 August 2016
The most basic armor providing access to modular enhancements. Provides a 5 by 5 grid for modules.
See also: