Processing unit productivity (research): Difference between revisions
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DoINeedATag (talk | contribs) Adding clarification to the productivity limit of this technology. |
m Fixed typo |
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The cost formula is 1.5<sup>L</sup> * 1000 where L = current level. | The cost formula is 1.5<sup>L</sup> * 1000 where L = current level. | ||
Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply | Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply to this technology. You can research past level 30, but it will have no practical effect. | ||
== History == | == History == |
Revision as of 22:39, 4 February 2025
Processing unit productivity (research) |
Cost |
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✖ 1500 | |
Prototype type |
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Internal name |
processing-unit-productivity |
Required technologies |
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Allows |
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Space Age expansion exclusive feature.
Processing unit productivity applies an additional productivity bonus to machines when they craft processing units (but not when using recycler recipes to produce them). Even level gives +10% productivity.
The cost formula is 1.5L * 1000 where L = current level.
Note that the 300% productivity limit does apply to this technology. You can research past level 30, but it will have no practical effect.