Low density structure productivity (research): Difference between revisions
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m Links to other rocket-related productivity researches |
DoINeedATag (talk | contribs) Adding clarification to the productivity limit of this technology. |
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The cost formula is 1.5<sup>L</sup> * 1000 where L = current level. | The cost formula is 1.5<sup>L</sup> * 1000 where L = current level. | ||
Note that the 300% [[Productivity#Limits| productivity limit]] '''does''' apply do this technology. You can research past level 30, but it will have no practical effect. | |||
== See also == | == See also == |
Revision as of 02:23, 2 February 2025
Low density structure productivity (research) |
Cost |
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✖ 1500 | |
Prototype type |
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Internal name |
low-density-structure-productivity |
Required technologies |
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Allows |
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Space Age expansion exclusive feature.
Low density structure productivity applies an additional productivity bonus to machines when they craft low density structures (but not when using recycler recipes to produce them). Even level gives +10% productivity.
The cost formula is 1.5L * 1000 where L = current level.
Note that the 300% productivity limit does apply do this technology. You can research past level 30, but it will have no practical effect.
See also
- Processing unit productivity (research)
- Rocket fuel productivity (research)
- Rocket part productivity (research)