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Archive:Bullet shooting speed (research): Difference between revisions

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same multiplication sign as infobox, please
m missed one
Line 7: Line 7:
! Technology !! Cost !! Effects !! Cumulative <br/>effect
! Technology !! Cost !! Effects !! Cumulative <br/>effect
|-
|-
| {{Icontech|Bullet shooting speed (research)|1}} Bullet shooting speed 1 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} <big>× 50</big> || 10% || 10%
| {{Icontech|Bullet shooting speed (research)|1}} Bullet shooting speed 1 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} <big>50</big> || 10% || 10%
|-
|-
| {{Icontech|Bullet shooting speed (research)|2}} Bullet shooting speed 2 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} ✖ <big>100</big> || 20% || 30%
| {{Icontech|Bullet shooting speed (research)|2}} Bullet shooting speed 2 || {{Icon|Time|30}} {{Icon|Science pack 1|1}} {{Icon|Science pack 2|1}} ✖ <big>100</big> || 20% || 30%

Revision as of 15:51, 29 April 2018

Bullet shooting speed (research)

Cost

30
1
50

Prototype type

technology

Internal name

bullet-speed-1

Required technologies

Allows

2-6

The Bullet shooting speed technologies affects firerate of the Pistol, Submachine gun, Gun turret, and Defender capsule.

Technology Cost Effects Cumulative
effect
1
Bullet shooting speed 1
30
1
50
10% 10%
2
Bullet shooting speed 2
30
1
1
100
20% 30%
3
Bullet shooting speed 3
60
1
1
100
20% 50%
4
Bullet shooting speed 4
60
1
1
1
200
30% 80%
5
Bullet shooting speed 5
60
1
1
1
1
200
30% 110%
6
Bullet shooting speed 6
60
1
1
1
1
1
400
40% 150%

See also