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{{Languages}}
{{Languages}}
[[File:steel_furnace_warning_icon.gif|right]]Alerts show small triangle icons on the right of the toolbelt and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.
[[File:steel_furnace_warning_icon.gif|right]]'''Alerts''' show small triangle icons on the right of the [[quickbar]] and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.


Alerts last 10 seconds and can be clicked to show the position of the entity which caused the alert on the map.
Alerts last between 5 and 30 seconds depending on the type, see the table below. Alerts can be clicked to show the position of the entity which caused the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions of the entities that caused the alert.


== Configuration of alerts ==
== Configuration of alerts ==
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{| class="wikitable"
{| class="wikitable"
|-
|-
! Alert !! Type !! Description
! Alert !! Type !! Description !! Duration
|-
|-
| [[File:Danger-icon.png|64px]] || entity_under_attack || X objects are being damaged.
| [[File:Danger-icon.png|64px]] || entity_under_attack || X objects are being damaged. || 10 seconds
|-
|-
| [[File:Destroyed-icon.png|64px]] || entity_destroyed || X objects were destroyed.
| [[File:Destroyed-icon.png|64px]] || entity_destroyed || X objects were destroyed. || 30 seconds
|-
|-
| [[File:No-building-material-icon.png|64px]] || no_material_for_construction<br>fluid_mixing || X objects are missing the material for construction.<br>X objects can't be constructed due to fluid mixing.
| [[File:No-building-material-icon.png|64px]] || no_material_for_construction<br>fluid_mixing || X objects are missing the material for construction.<br>X objects can't be constructed due to fluid mixing. || 10 seconds
|-
|-
| [[File:No-storage-space-icon.png|64px]] || no_storage || Not enough logistic network storage space available.
| [[File:No-storage-space-icon.png|64px]] || no_storage || Not enough logistic network storage space available. || 5 seconds
|-
|-
| [[File:Not-enough-construction-robots-icon.png|64px]] || not_enough_construction_robots || X objects are missing construction robots.
| [[File:Not-enough-construction-robots-icon.png|64px]] || not_enough_construction_robots || X objects are missing construction robots. || 10 seconds
|-
|-
| [[File:Not-enough-repair-packs-icon.png|64px]] || not_enough_repair_packs || X objects are missing repair packs.
| [[File:Not-enough-repair-packs-icon.png|64px]] || not_enough_repair_packs || X objects are missing repair packs. || 10 seconds
|-
|-
| [[File:Warning-icon.png|64px]] || turret_fire || X turrets are engaged with the enemy.
| [[File:Warning-icon.png|64px]] || turret_fire || X turrets are engaged with the enemy. || 5 seconds
|-
|-
| [[File:Fuel-icon-red.png|64px]] || train_out_of_fuel || Train out of fuel.
| [[File:Fuel-icon-red.png|64px]] || train_out_of_fuel || Train out of fuel. || 5 seconds
|-
|-
|}
|}


== List of warning icons ==
== List of warning icons ==
 
<!-- The new icons I've added... I can't tell - at this time - which is a warning and which is a temporarily alert. If you know which is which, please correct it. It is tricky making some of these happen on purpose in-game. -->
{| class="wikitable"
{| class="wikitable"
|-
|-
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| [[File:Too-far-from-roboport-icon.png|64px]] || This logistic chest is outside the reach of a roboport.
| [[File:Too-far-from-roboport-icon.png|64px]] || This logistic chest is outside the reach of a roboport.
|-
|-
| [[File:asteroid-collector-path-blocked-icon.png|64px]] || This asteroid collector's range is blocked, and the arms cannot reach for asteroids.
|-
| [[File:destination-full-icon.png|64px]] || The destination is full of resources, making the offload impossible.
|-
| [[File:endangered-by-lightning.png|64px]] || The building is under threat by a lightning storm on [[Fulgora]]{{SA}}.
|-
| [[File:endangered-by-lightning-red.png|64px]] || The building is under severe threat by a lightning storm on Fulgora.
|-
| [[File:fluid-icon-red.png|64px]] || This building needs a fluid.
|-
| [[File:food-icon-red.png|64px]] || This [[captive biter spawner]] building needs [[bioflux]]{{SA}}.
|-
| [[File:nutrients-icon-red.png|64px]] || This [[biochamber]]{{SA}} building needs nutrients.
|-
| [[File:frozen-icon.png|64px]] || This building is frozen on [[Aquilo]]{{SA}}.
|-
| [[File:no-path-icon.png|64px]] || No path available.
|-
| [[File:no-platform-storage-space-icon.png|64px]] || There is no space available on the [[space platform]]{{SA}}.
|-
| [[File:no-roboport-storage-space-icon.png|64px]] || This roboport has no space available.
|-
| [[File:pipeline-disabled-icon.png|64px]] || This pipeline is disabled.
|-
| [[File:resources-depleted-icon.png|64px]] || Resources are deleted in the building's area.
|-
| [[File:unclaimed-cargo-icon.png|64px]] || The cargo is unclaimed.
|}
|}
== History ==
{{history|2.0.7|
* Disabled the [[turret]] shooting alert by default.
* Added a new alert for construction and logistic [[robots]] that can't find free space in a [[roboport]].
* Added a new alert for trains failing to pathfind to their target.
* Added a new alert for turrets running out of [[ammunition]]. It only sounds once right when the ammo is used up.
* Alert gui now shows an interactive list of recent alerts. ([https://factorio.com/blog/post/fff-400 Friday Facts #400])
}}
{{C|GUI}}

Latest revision as of 03:08, 26 November 2024

Steel furnace warning icon.gif

Alerts show small triangle icons on the right of the quickbar and play a sound unless muted. Warning icons are shown directly on a given entity. Alerts globally inform the player of the status of the factory, including missing construction material or entities being destroyed, warning icons show the status of a given entity, such as low power or ammunition.

Alerts last between 5 and 30 seconds depending on the type, see the table below. Alerts can be clicked to show the position of the entity which caused the alert on the map. Hovering over an alert enlarges the associated alert icons on the map and shows arrows on the screen edges that point to the positions of the entities that caused the alert.

Configuration of alerts

Alerts can be turned on and off, and muted/unmuted using the /alerts command in the console. This command does not disable achievements. The syntax is

/alerts <enable/disable/mute/unmute> <alert type>

Available alert types are: entity_destroyed, entity_under_attack, not_enough_construction_robots, no_material_for_construction, not_enough_repair_packs, turret_fire, no_storage, train_out_of_fuel, fluid_mixing and custom.

Custom alerts are alerts that are displayed using the programmable speaker.

List of alerts

Alert Type Description Duration
Danger-icon.png entity_under_attack X objects are being damaged. 10 seconds
Destroyed-icon.png entity_destroyed X objects were destroyed. 30 seconds
No-building-material-icon.png no_material_for_construction
fluid_mixing
X objects are missing the material for construction.
X objects can't be constructed due to fluid mixing.
10 seconds
No-storage-space-icon.png no_storage Not enough logistic network storage space available. 5 seconds
Not-enough-construction-robots-icon.png not_enough_construction_robots X objects are missing construction robots. 10 seconds
Not-enough-repair-packs-icon.png not_enough_repair_packs X objects are missing repair packs. 10 seconds
Warning-icon.png turret_fire X turrets are engaged with the enemy. 5 seconds
Fuel-icon-red.png train_out_of_fuel Train out of fuel. 5 seconds

List of warning icons

Icon Description
Ammo-icon-red.png This turret is missing ammunition.
Electricity-icon-red.png This object is low on power.
Electricity-icon-unplugged.png This power-consumer is not connected to a power-generator/this power-generator is not connected to a power-consuming object.
Fuel-icon-red.png This object is missing fuel.
Logistic-delivery.png This object is missing the material for construction.
Recharge-icon.png This object's internal energy buffer is low.
Too-far-from-roboport-icon.png This logistic chest is outside the reach of a roboport.
Asteroid-collector-path-blocked-icon.png This asteroid collector's range is blocked, and the arms cannot reach for asteroids.
Destination-full-icon.png The destination is full of resources, making the offload impossible.
Endangered-by-lightning.png The building is under threat by a lightning storm on Fulgora.
Endangered-by-lightning-red.png The building is under severe threat by a lightning storm on Fulgora.
Fluid-icon-red.png This building needs a fluid.
Food-icon-red.png This captive biter spawner building needs bioflux.
Nutrients-icon-red.png This biochamber building needs nutrients.
Frozen-icon.png This building is frozen on Aquilo.
No-path-icon.png No path available.
No-platform-storage-space-icon.png There is no space available on the space platform.
No-roboport-storage-space-icon.png This roboport has no space available.
Pipeline-disabled-icon.png This pipeline is disabled.
Resources-depleted-icon.png Resources are deleted in the building's area.
Unclaimed-cargo-icon.png The cargo is unclaimed.

History

  • 2.0.7:
    • Disabled the turret shooting alert by default.
    • Added a new alert for construction and logistic robots that can't find free space in a roboport.
    • Added a new alert for trains failing to pathfind to their target.
    • Added a new alert for turrets running out of ammunition. It only sounds once right when the ammo is used up.
    • Alert gui now shows an interactive list of recent alerts. (Friday Facts #400)