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This is a copy of the official roadmap which can be found on [https://forums.factorio.com/678 the forums].
This is a short summary of the future plans for Factorio.


Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed list of upcoming features.
Refer to [[Roadmap/History]] for past versions of the roadmap and to [[upcoming features]] for a more detailed and up-to-date list of upcoming features.


== Overview ==
== Factorio 2.1 ==
* Work on Factorio 2.1 will begin after fixing bugs in 2.0 and Space Age. As of November 22, 2024, this is expected to take roughly 2 months.


The Roadmap has been updated for one release upfront.
* 2.1 will contain finishing touches and other changes "too big for putting into 2.0".


Please keep in mind that Wube will release updates when they are ready, usually later than the date on their roadmap. There may be more features than there are on this roadmap. It's also not guaranteed everything will be implemented (Golden rule: everything takes longer than expected).
* The Factorio team are also playing with ideas for a new game. Lead Developer Kovarex is thinking about something "related to [World of Warcraft] in a similar way as to how Factorio is related to Minecraft"[https://factorio.com/blog/post/fff-438]


== [[Upcoming features|Factorio 0.17]] ==
== Factorio: Space Age{{SA}} ==
: '''For more details, see the official [https://factorio.com/space-age/content content page].'''
[[Space Age|Factorio: Space Age]] is a paid expansion pack that was released on '''October 21, 2024'''. It consists of 3 official mods which can be enabled and disabled at will. It cost $35.00 USD, or the same price as the base game.


=== Planned ===
* Space Age, featuring 4 new planets, new buildings, new enemies, space platforms, and a reworked tech tree
* Quality, allowing drastic improvements to buildings and items as a "vertical" growth
* Elevated Rails, for improved rail routing and better intersections


* Mini tutorials
Quality and Elevated Rails are both prerequisites for Space Age, but can be enabled on their own.
** Improved quality
** Cover the rest of the game mechanics
* Improved First Steps campaign and new main campaign
* GUI rewrite
** Improve the looks of the GUI
** Change the way it works
* New graphics back-end, SDL, OpenGL, DX11, v-sync fix, texture streaming, VRAM usage optimizations, shaders
* Recipe tree GUI
** Foundation of some kind of in-game "factoriopedia"
** Should provide the player fast ways to get the answer to questions like:
***"What is this item used in?"
***"What is the graph of recipe dependencies for this?"
* Mod integration improvements
** Syncing mods with multiplayer game
** Mod browsing improvements
*** Show the mod picture and more smaller things
* Map editor improvements, both technical and usability wise
* Map generator improvements and fixes, autoplace specification improvements and documentation
* High-resolution sprites for the rest of the game, including few changes to some entities
* Final game balancing


=== Low priority ===
== Factorio 2.0 ==
 
* [[version history/2.0.0#2.0.7|Factorio 2.0]] is a free update to the base game released alongside Space Age. It features numerous quality of life improvements, performance optimizations, and other small tweaks. Some features included:
* Spidertron [https://www.factorio.com/blog/post/fff-120]
** Improved control of train systems
* Better car handling and car in latency state
** Better blueprint building
* Better fluid physics
** Better flying robot behaviour


== See also ==
== See also ==
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** [[Version history|Detailed changelogs]]
** [[Version history|Detailed changelogs]]
* [[Upcoming features]]
* [[Upcoming features]]
{{C|News}}

Latest revision as of 18:31, 22 November 2024

This is a short summary of the future plans for Factorio.

Refer to Roadmap/History for past versions of the roadmap and to upcoming features for a more detailed and up-to-date list of upcoming features.

Factorio 2.1

  • Work on Factorio 2.1 will begin after fixing bugs in 2.0 and Space Age. As of November 22, 2024, this is expected to take roughly 2 months.
  • 2.1 will contain finishing touches and other changes "too big for putting into 2.0".
  • The Factorio team are also playing with ideas for a new game. Lead Developer Kovarex is thinking about something "related to [World of Warcraft] in a similar way as to how Factorio is related to Minecraft"[1]

Factorio: Space Age

For more details, see the official content page.

Factorio: Space Age is a paid expansion pack that was released on October 21, 2024. It consists of 3 official mods which can be enabled and disabled at will. It cost $35.00 USD, or the same price as the base game.

  • Space Age, featuring 4 new planets, new buildings, new enemies, space platforms, and a reworked tech tree
  • Quality, allowing drastic improvements to buildings and items as a "vertical" growth
  • Elevated Rails, for improved rail routing and better intersections

Quality and Elevated Rails are both prerequisites for Space Age, but can be enabled on their own.

Factorio 2.0

  • Factorio 2.0 is a free update to the base game released alongside Space Age. It features numerous quality of life improvements, performance optimizations, and other small tweaks. Some features included:
    • Improved control of train systems
    • Better blueprint building
    • Better flying robot behaviour

See also