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(Created page with "{{Languages}} {{Stub}} {{Upcoming}} {{About/Space age}} == See also == * Aquilo{{SA}} * Fulgora{{SA}} * Vulcanus{{SA}} == History == {{history|2.0.0| * Introduced in Space Age{{SA}} expansion. }} {{C|Planets}}")
 
(Added description, recipes, spoilage)
 
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{{About/Space age}}
{{About/Space age}}


'''Gleba''' is a moist, agricultural planet with fungal hills and swampy lowlands.
It is home to the [[pentapods]]{{SA}}, spider-like enemies who are attracted to the scent of biological processing.
=== Exclusive Items ===
The following items are unlocked on Gleba:
* [[Agricultural tower]]{{SA}}
* [[Biochamber]]{{SA}}
* [[Biolab]]{{SA}}
* Stack inserter{{SA}}
* [[Rocket turret]]{{SA}}
* [[Spidertron]]
== Mechanics ==
=== Spoilage ===
Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into [[spoilage]].{{SA}} This process is inevitable and cannot be stopped.
The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.
When crafting with spoilable items, the end product will inherit its freshness value from its ingredients. For example, if you craft an item from a 20% spoiled ingredient, the product will also be 20% spoiled.
The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis.
Spoilable items are used as ingredients in a few non-spoilable items, such as the biochamber. In these, the freshness value of the ingredients do not matter in the product being produced.
{| class="wikitable"
|+ Spoilable Item Times
|-
! Item !! Time !! Special effect on spoiling
|-
| Agricultural science pack || ||
|-
| Biter egg || || Spawns a big biter
|-
| Pentapod egg || || Spawns a wriggler
|-
| ''Please add to this list'' ||  ||
|}


== See also ==
== See also ==

Latest revision as of 21:59, 16 October 2024

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This article is a stub, and not comprehensive.
You can help this wiki by expanding it.
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This article contains content on features that will be included in a future update.
These features are confirmed, but not yet added to the game.

This article is about a feature exclusive to the paid Space Age expansion.


Gleba is a moist, agricultural planet with fungal hills and swampy lowlands.

It is home to the pentapods, spider-like enemies who are attracted to the scent of biological processing.

Exclusive Items

The following items are unlocked on Gleba:

Mechanics

Spoilage

Most biological products on Gleba are "spoilable". A spoilable item has an inherent timer attached to it, which begins at the item's creation. When the timer reaches 0, the item is transformed into spoilage. This process is inevitable and cannot be stopped.

The exact time differs per item, ranging anywhere from a few minutes to 2 hours. This means that item throughput is more important than ever on Gleba, and buffering a large stockpile is ineffective, as items can spoil within containers.

When crafting with spoilable items, the end product will inherit its freshness value from its ingredients. For example, if you craft an item from a 20% spoiled ingredient, the product will also be 20% spoiled.

The agricultural science pack does spoil, which will gradually decrease its research value, so the player is incentivized to build a fast space platform to bring them back to Nauvis.

Spoilable items are used as ingredients in a few non-spoilable items, such as the biochamber. In these, the freshness value of the ingredients do not matter in the product being produced.

Spoilable Item Times
Item Time Special effect on spoiling
Agricultural science pack
Biter egg Spawns a big biter
Pentapod egg Spawns a wriggler
Please add to this list

See also

History