Military units and structures: Difference between revisions
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(resolved prototype inheritance) |
m (Bilka moved page Military units and buildings to Military units and structures: Use the terms established in the NPE) |
Revision as of 16:39, 12 December 2019
Some units and buildings are marked as Military units or Military buildings and are high priority targets for enemy forces. They will be attacked on sight by:
- Biters, spitters, and worms.
- Turrets, combat robots, and personal laser defense.
- The player, when holding down "shoot enemy" (spacebar).
Military buildings, but not units, will also be attacked by artillery turrets and artillery wagons.
Modding
Military units and buildings are identified by a hard coded flag on certain prototypes. This cannot be changed by modding. The military prototypes are listed in the table below.
Military units
Picture | Name | Prototype |
---|---|---|
Player | character | |
Defender capsule | combat-robot | |
Distractor capsule | combat-robot | |
Destroyer capsule | combat-robot | |
Construction robot | construction-robot | |
Logistic robot | logistic-robot | |
Land mine | land-mine | |
Small biter | unit | |
Small spitter | unit | |
Medium biter | unit | |
Medium spitter | unit | |
Big Biter | unit | |
Big spitter | unit | |
Behemoth biter | unit | |
Behemoth spitter | unit |
Military buildings
Picture | Name | Prototype |
---|---|---|
Gun turret | ammo-turret | |
Flamethrower turret | fluid-turret | |
Laser turret | electric-turret | |
Artillery turret | artillery-turret | |
Radar | radar | |
Small worm | turret | |
Medium worm | turret | |
Big worm | turret | |
Behemoth worm | turret | |
Biter spawner | enemy-spawner | |
Spitter spawner | enemy-spawner | |
Player port | player-port | |
SimpleEntityWithForce | simple-entity-with-force |