Prototype/Wall: Difference between revisions
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== Optional properties == | == Optional properties == | ||
{{Prototype property|visual_merge_group|[[Types/uint32|uint32]]|0|optional=true}} | |||
Different walls will visually connect to each other if their merge group is the same. | |||
{{Prototype property|circuit_wire_connection_point|[[Types/WireConnectionPoint|WireConnectionPoint]]|optional=true}} | {{Prototype property|circuit_wire_connection_point|[[Types/WireConnectionPoint|WireConnectionPoint]]|optional=true}} |
Revision as of 20:14, 3 September 2019
Template:Prototype parent A wall.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
Template:Prototype property Table with the following members:
- single - SpriteVariations - Mandatory.
- straight_vertical - SpriteVariations - Mandatory.
- straight_horizontal - SpriteVariations - Mandatory.
- corner_right_down - SpriteVariations - Mandatory.
- corner_left_down - SpriteVariations - Mandatory.
- t_up - SpriteVariations - Mandatory.
- ending_right - SpriteVariations - Mandatory.
- ending_left - SpriteVariations - Mandatory.
- filling - SpriteVariations - Optional.
- water_connection_patch - Sprite4Way - Optional.
- gate_connection_patch - Sprite4Way - Optional.
Optional properties
Template:Prototype property Different walls will visually connect to each other if their merge group is the same.
Template:Prototype property The maximum circuit wire distance for this entity.