Prototype/Reactor: Difference between revisions
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'''Type''': [[Types/HeatBuffer]] | '''Type''': [[Types/HeatBuffer]] | ||
=== | === energy_source === | ||
'''Type''': [[Types/EnergySource]] | '''Type''': [[Types/EnergySource]] | ||
May not be a heat energy source. | |||
=== consumption === | === consumption === | ||
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'''Default''': 0.25 | '''Default''': 0.25 | ||
The collision box of a reactor is increased by this on the sides where it connects to another reactor. | The collision box of a reactor is increased by this on the sides where it connects to another reactor. Cannot be negative. | ||
=== scale_energy_usage === | |||
'''Type''': [[Types/bool]] | |||
'''Default''': false |
Revision as of 14:28, 27 March 2019
Basics
Prototype type: reactor
A reactor. Extends Prototype/EntityWithHealth.
Mandatory properties
This prototype inherits all the properties from Prototype/EntityWithHealth.
connection_patches_connected
Type: Types/SpriteVariations
Must have 12 variations.
connection_patches_disconnected
Type: Types/SpriteVariations
Must have 12 variations.
working_light_picture
Type: Types/Sprite
heat_buffer
Type: Types/HeatBuffer
energy_source
Type: Types/EnergySource
May not be a heat energy source.
consumption
Type: Types/Energy
Optional properties
lower_layer_picture
Type: Types/Sprite
picture
Type: Types/Sprite
light
Type: Types/LightDefinition
meltdown_action
Type: Types/Trigger
The action is triggered when the reactor dies (is destroyed) at over 90% of max temperature.
neighbour_bonus
Type: Types/double
Default: 1
neighbour_collision_increase
Type: Types/double
Default: 0.25
The collision box of a reactor is increased by this on the sides where it connects to another reactor. Cannot be negative.
scale_energy_usage
Type: Types/bool
Default: false