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Nuclear power: Difference between revisions

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m Minimal theorically useful power setup
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=== Electric Power Generation ===
=== Electric Power Generation ===


Minimal setup
Ideal ratios


{| class="wikitable"
{| class="wikitable"
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! Ratio !! Building
! Ratio !! Building
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| 1 || {{imagelink|offshore-pump|Offshore pump}}
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| 1 || {{imagelink|Nuclear_reactor|Nuclear reactor}}
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| 4 || {{imagelink|heat-exchanger|Heat Exchanger}}
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|-
| 25 || {{imagelink|offshore-pump|Offshore pump}}
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| 291 || {{imagelink|Heat_exchanger|Heat exchanger}}
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| 500 || {{imagelink|Steam_turbine|Steam turbine}}
|}
|}


{{IntermediateNav}}
{{IntermediateNav}}
{{C|Nuclear power}}
{{C|Nuclear power}}

Revision as of 02:00, 3 May 2017

This article is a stub, and not comprehensive.
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Nuclear power is an alternative setup for endgame power generation, trading a much more complex setup for increased energy density compared to conventional burner power. It was introduced in 0.15.0. It might refer to the researched technology, or the overal workings of extraction and processing of uranium-235 and Uranium-238.

Technologies

Technology Description
Nuclear power Allows the player to set up a basic facility to mine, process, and use uranium.
Atomic bomb Allows the player to build atomic bombs, expensive but powerful area of effect rockets.
Uranium ammo Allows the player to build uranium enhanced ammo.
Kovarex enrichment process Allows the player to increase the uranium-235 yields.
Nuclear fuel reprocessing (research) Allows the player to recycle the used up uranium fuel cells back into uranium-238.

Recipes

After researching Nuclear power:
Process Input Machine Output
Uranium processing
10
10
0.007
0.993
Uranium fuel cell
1
19
10
1

Electric Power Generation

Ideal ratios

Ratio Building
25 Offshore pump
291
Heat exchanger
500
Steam turbine