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This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.
List of results
- Prototype/Projectile#hit collision mask + (hit_collision_mask)
- Prototype/Entity#hit visualization box + (hit_visualization_box)
- Prototype/RocketSilo#hole clipping box + (hole_clipping_box)
- Prototype/RocketSilo#hole light sprite + (hole_light_sprite)
- Prototype/RocketSilo#hole sprite + (hole_sprite)
- Prototype/Gate#horizontal animation + (horizontal_animation)
- Prototype/Generator#horizontal animation + (horizontal_animation)
- Prototype/RollingStock#horizontal doors + (horizontal_doors)
- Prototype/Gate#horizontal rail animation left + (horizontal_rail_animation_left)
- Prototype/Gate#horizontal rail animation right + (horizontal_rail_animation_right)
- Prototype/Gate#horizontal rail base + (horizontal_rail_base)
- Prototype/ParticleSource#horizontal speed + (horizontal_speed)
- Prototype/ParticleSource#horizontal speed deviation + (horizontal_speed_deviation)
- Prototype/Pipe#horizontal window bounding box + (horizontal_window_bounding_box)
- Prototype/MouseCursor#hot pixel x + (hot_pixel_x)
- Prototype/MouseCursor#hot pixel y + (hot_pixel_y)
- Prototype/Animation#hr version + (hr_version)
- Prototype/Sprite#hr version + (hr_version)
- Prototype/Shortcut#icon + (icon)
- Prototype/SpidertronRemote#icon color indicator masks, icon color indicator mask, icon size (IconSpecification) + (icon_color_indicator_masks, icon_color_indicator_mask, icon_size (IconSpecification))
- Prototype/UtilityConstants#icon shadow color + (icon_shadow_color)
- Prototype/UtilityConstants#icon shadow inset + (icon_shadow_inset)
- Prototype/UtilityConstants#icon shadow radius + (icon_shadow_radius)
- Prototype/UtilityConstants#icon shadow sharpness + (icon_shadow_sharpness)
- Prototype/ItemWithEntityData#icon tintable masks, icon tintable mask, icon size (IconSpecification) + (icon_tintable_masks, icon_tintable_mask, icon_size (IconSpecification))
- Prototype/ItemWithEntityData#icon tintables, icon tintable, icon size (IconSpecification) + (icon_tintables, icon_tintable, icon_size (IconSpecification))
- Prototype/Entity#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Item#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Recipe#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Achievement#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Fluid#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/ItemGroup#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/VirtualSignal#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Technology#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/Tile#icons, icon, icon size (IconSpecification) + (icons, icon, icon_size (IconSpecification))
- Prototype/CombatRobot#idle + (idle)
- Prototype/RobotWithLogisticInterface#idle + (idle)
- Prototype/CraftingMachine#idle animation + (idle_animation)
- Prototype/BurnerGenerator#idle animation + (idle_animation)
- Prototype/RocketSilo#idle energy usage + (idle_energy_usage)
- Prototype/LogisticRobot#idle with cargo + (idle_with_cargo)
- Prototype/Turret#ignore target mask + (ignore_target_mask)
- Prototype/Technology#ignore tech cost multiplier + (ignore_tech_cost_multiplier)
- Prototype/TipsAndTricksItem#image + (image)
- Prototype/Car#immune to cliff impacts + (immune_to_cliff_impacts)
- Prototype/Car#immune to rock impacts + (immune_to_rock_impacts)
- Prototype/Car#immune to tree impacts + (immune_to_tree_impacts)
- Prototype/UtilitySprites#import + (import)
- Prototype/UtilitySprites#import slot + (import_slot)
- Prototype/CombatRobot#in motion + (in_motion)
- Prototype/RobotWithLogisticInterface#in motion + (in_motion)
- Prototype/LogisticRobot#in motion with cargo + (in_motion_with_cargo)
- Prototype/KillAchievement#in vehicle + (in_vehicle)