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  • {{:Infobox:Shotgun}} ...ill fire without [[Enemies|hostile targets]] nearby, can damage [[wall]]s (it won't shoot over them) and other friendly structures, thus requiring signif
    1 KB (184 words) - 16:56, 29 October 2021
  • Ammo includes all items that can be used by weapons in Factorio. It is consumed on fire of the weapon. Some ammo lasts longer than others. === Shotgun shells ===
    920 bytes (102 words) - 14:31, 19 March 2021
  • ...peed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots. ! colspan = 2 | {{Icon|Shotgun shells}}{{Icon|Piercing shotgun shells}}
    3 KB (268 words) - 19:27, 12 April 2024
  • The '''submachine gun''' is an upgrade from the [[pistol]]. It fires the same ammunition types and deals the same damage as the pistol, bu * [[Shotgun]]
    734 bytes (109 words) - 17:34, 7 May 2020
  • * [[shotgun/ja|ショットガン]] または [[combat shotgun/ja|コンバットショットガン]]で撃つ * Trees have generally smaller bounding boxes, so it is easier to walk through forest.
    5 KB (280 words) - 12:16, 21 April 2024
  • ...alth by using an attack, such as a gun firing at it, or a biter chewing on it. An entity's resistances will define exactly how much damage the entity wil ...magazine|uranium]]), shotgun shells ([[Shotgun shells|regular]]/[[Piercing shotgun shells|piercing]]), [[Enemies#Biters|biters]], [[Defender_capsule|defender
    5 KB (740 words) - 19:01, 24 September 2023
  • ...ts in Factorio. They can be mined for [[wood]], and are the only source of it. Trees are obstacles to construction and must be cleared to provide buildi * Shooting swaths of trees with a [[shotgun]] or [[combat shotgun]]
    4 KB (660 words) - 19:54, 16 January 2024
  • * Fixed bug with car being damaged by shooting shotgun while driving it. ...r putting coal in the furnace that has already picked the coal up will put it there even when there is over 5 items in the furnace. This will avoid stuck
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...rojectile damage]] || +40% Bullet Damage <br> +70% Turret Damage <br> +40% Shotgun Shell Damage <br> +100% Cannon Shell Damage || {{icon|Automation science pa ...ecifically, those based on geometric progressions) increases very steeply, it may be a good idea for players to set realistic target levels for each of t
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...31 FFF #58: [http://www.factorioforums.com/forum/viewtopic.php?f=38&t=6299 It is here]. ...m/forum/viewtopic.php?f=8&t=4949&p=47751#p47746 The Hydra Dilemma comes to it's end]: biggest factorio thread, last episode: <strike>this saturday</strik
    18 KB (2,612 words) - 10:50, 27 August 2023
  • ...he sort of action required thousands of times over the course of a game, ''it is heavily recommended to craft an [[iron axe]] as the first action the pla ...''safe'' auto-aim that will snap to any enemy in range and begin firing at it for as long as the key is held down. A green target reticle will be shown b
    13 KB (1,997 words) - 15:37, 3 February 2022
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • *A shotgun with 20 shells ...mum laser fire rate available in Freeplay. Upgrades 23 and 24 will surpass it, costing 5,750 and 6,000 points respectively.
    8 KB (1,165 words) - 13:29, 16 December 2023
  • * Fixed that it wasn't possible to set a filter. ...it, it transfers to player, and if it can't be moved to the player as well it makes the good old item bomb.
    41 KB (6,360 words) - 14:46, 24 September 2023
  • ...t*load*downloaded*map", the cause of the error wasn't displayed because of it. ([https://forums.factorio.com/22169 more]) ...e to "Limit the inventory part to be filled by machines.", so it is clear, it limits only input, but not output.
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Selecting first entity filter switches tile mode to never when it has the default normal mode and no filters. * Improved layering of rocket in rocket silo, so it occludes inserter hands. ([https://forums.factorio.com/83615 more])
    89 KB (12,579 words) - 14:47, 24 September 2023
  • * Fixed that it wasn't possible to use the for message confirmation for something else at t * Fixed that it wasn't possible to insert ammo into tank ammo slots from cursor.
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Fixed that having more than 6 products didn't fit the ui, as it wasn't wrapped. ([https://forums.factorio.com/60636 more]) * The system data path is removed from the log when it's automatically uploaded by the crash reporter.
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed game crashing in NPE if it can't find anywhere to spawn a biter. ([https://forums.factorio.com/77486 m ...ery equipment and accumulator tooltips showing wrong input flow limit when it's unlimited. ([https://forums.factorio.com/77570 more])
    237 KB (33,800 words) - 14:47, 24 September 2023