Search results

Jump to navigation Jump to search
Results 1 – 22 of 66
Advanced search

Search in namespaces:

Page title matches

  • {{:Infobox:Rocket fuel}} ...meno che non si creino prodotti extra utilizzando i [[Productivity module/it|moduli di produttività]].
    1 KB (153 words) - 17:02, 24 March 2023

Page text matches

  • {{:Infobox:Rocket launcher}} ...damage, but as the ammo is very expensive it is recommended to avoid using it against [[Enemies|enemy creatures]]. The weapon is also used to create the
    595 bytes (78 words) - 16:55, 29 October 2021
  • {{:Infobox:Rocket fuel}} ...nd-most long-lasting of all the fuel types, beat only by [[Nuclear fuel]]. Rocket fuel can also be used in burner devices to provide 100MJ of energy, however
    1 KB (142 words) - 04:07, 16 September 2019
  • {{Languages}}{{:Infobox:Explosive rocket}} ...otal base damage is only 150 vs the 200 from a standard [[rocket]], 100 of it is splash, which can be highly effective against groups of enemies. This is
    953 bytes (121 words) - 16:56, 29 October 2021
  • {{:Infobox:Rocket fuel}} ...meno che non si creino prodotti extra utilizzando i [[Productivity module/it|moduli di produttività]].
    1 KB (153 words) - 17:02, 24 March 2023
  • ...pace science pack]]s by launching a rocket with a [[satellite]] from the [[rocket silo]]. These science packs are required for all infinite [[research]].
    377 bytes (51 words) - 12:49, 29 June 2020
  • ...t fuel]]'s 180%). The vehicle top speed modifier (115%) is the same as for rocket fuel. Nuclear fuel is made from rocket fuel and [[uranium-235]], one of each to produce one unit of nuclear fuel.
    1 KB (218 words) - 14:14, 24 November 2023
  • ...ce science packs, remaining science packs are discarded when launching the rocket with a satellite. Space science packs are used in all [[Technologies#Infini ...esearch)]] is required for the satellite, which, in combination with the [[rocket silo]], is used to obtain the science packs.
    3 KB (383 words) - 18:18, 17 September 2020
  • Ammo includes all items that can be used by weapons in Factorio. It is consumed on fire of the weapon. Some ammo lasts longer than others. * {{imagelink|Rocket}}
    920 bytes (102 words) - 14:31, 19 March 2021
  • {{:Infobox:Rocket silo}} ...ture]]s, [[rocket fuel]], and [[rocket control unit]]s, which will allow [[rocket part]]s to be created within the silo.
    6 KB (898 words) - 02:26, 3 October 2022
  • {{:Infobox:Rocket silo (research)}} ...he end of a deep research tree, researching it and the techs leading up to it is a significant part of the cost of winning the game.
    3 KB (357 words) - 17:26, 6 August 2021
  • ...ipo di [[fuel/it |carburante]] che viene processato nell' [[chemical plant/it | impianto chimico]]. ...e della [[rocket part/it |parte del razzo]] fabbricabile nel [[rocket silo/it| silo per razzi]].
    3 KB (437 words) - 19:36, 28 March 2018
  • * [[Prototype/RocketSilo]] '''rocket-silo''' ...show a recipe selection if this is set. The base game uses this for the [[rocket silo]].
    2 KB (276 words) - 10:42, 21 September 2023
  • ...ually or remotely controlled using the [[spidertron remote]]. Furthermore, it has an equipment grid which accepts all [[equipment modules]]. Spidertron's ...be changed independently of the color of the player that is riding inside it. This color and name are shown in the tooltip of all connected [[spidertron
    4 KB (663 words) - 06:32, 28 June 2023
  • ...peed of all firearms magazines, shotgun shells, rockets and cannon shells. It also affects the shooting speed of gun turrets and defender robots. ! colspan = 2 | {{Icon|Rocket}}{{Icon|Explosive rocket}}{{Icon|Atomic bomb}}
    3 KB (268 words) - 19:27, 12 April 2024
  • ...e of science pack that is optional, in that it is not required to launch a rocket.
    2 KB (278 words) - 23:21, 17 September 2020
  • ...o [[petroleum gas]], or used to create [[solid fuel]] and [[rocket fuel]]. It can also be used as ammo in [[flamethrower turret]]s.
    1 KB (144 words) - 08:35, 28 June 2023
  • ...scenario is the same as the basic game, where the objective is to launch a rocket. ...from the save, turning it into a normal save. Do this at your own risk, as it may break the save depending on how intertwined the scenario is with the sa
    4 KB (696 words) - 20:36, 13 November 2023
  • ...spidertron]], are the three non-rail vehicles in Factorio. In multiplayer, it is possible for a [[player]] to enter a tank alongside another player. The ...killed. Tanks will change color based on the color of the player who drove it last.
    6 KB (896 words) - 16:56, 29 October 2021
  • ...modding interface additions, or minor tweaks can happen, but that's about it. [https://factorio.com/blog/post/fff-365] ...significantly rebalance the tech tree, making it possible to research the rocket silo using chemical science and limiting certain technologies behind scienc
    3 KB (396 words) - 19:02, 28 December 2023
  • Il '''Carburante''' può essere usato per far funzionare le [[Burner devices/it|strutture a combustione]]. Ogni carburante produce una diversa quantità di | {{imagelink|Solid fuel}} || 25 MJ || 20 MJ per 1 unità di [[Crude oil/it|Petrolio]]¹ || 120% || 272.2 km/h
    2 KB (330 words) - 19:12, 28 March 2018

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)