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传送带

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Revision as of 09:44, 26 October 2014 by Liuqingfeng12 (talk | contribs)
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< Belt transport system | zh

File:Mpstark-WSgK35P.gif File:Mpstark-5ceWt8I.gif File:Mpstark-KVmf6LZ.gif

物品

传送带种类 factor speed 速度(/游戏秒) 科技需求 research/zh
Basic transport belt 1 1.875
高速传送带 2 3.75 物流学2
极速传送带 3 5.625 物流学3

相关: 分离器, 地下传送带 相近: 机械臂, 物流箱, 传送带/运动机理


基础

任务:形成一个从采掘机冶炼炉的稳定的物品流。

  • 选取你物品栏中的一组传送带
  • 按"R"键旋转传送带直到正确的方向
  • 放置传送带(默认鼠标左键)
  • 向你期望传送带输送方向移动,同时按住鼠标左键:传送带会持续的被放置。

就地置换

如果你放置了一个错误方向的传送带,你不需要拆除它

  • 确定你主角手中是空的,然后放在传送带上,按"R"键,它将立即转动。
  • 这种就地置换同样也适用于其他类型的传送带。选择一个高速传动带然后放置在当前传动带上:传动带被拿起然后替换为你手上的这个。
  • 许多物品都可以就地置换:电线杆,箱子,机械臂,组装机,冶炼炉……

进阶

转弯/弯道

弯道会一直保持物品是对齐的。弯道内侧的物品以一般的速度移动,这意味着弯道是一个瓶颈部分。推荐在弯道使用更高速的传动带用于保持传送带系统的高负荷运转。

参见


传动带分道:使用两边

Belts have two lanes that can be used for transporting. This allows for either a double flow of one material, or with some careful setup, transporting two different materials on the same belt.

See also


Speed, Density and Througput: About finding the bottlenecks

This is a mistake often made - even by advanced players. But first we need to introduce some definitions:

  • Speed
How fast does a belt move. This influences of course the throughput. The speed is easy to calculate: Basic transport belt is the slowest, the Fast transport belt is twice as fast as the basic and the Express transport belt is 3x the speed of basic.
  • Density
How tight are the items put on the belts. See Transport belts/Optimizing for tips, how to keep the density as tight as possible. See Transport belts/Physics about how dense you can put the items on the belts.
  • Throughput
This is speed * density. The maximum density on all belts are nearly equal (indeed the density on faster belts is lower, see Transport Belt physics).

This formula

 Throughput = Speed * density

gives you two opportunities to enhance the throughput:

  • More speed
  • more density.

More speed is expensive (see optimizing with parallel belts), so more density is in many cases much easier to obtain. The way is in most cases, to find the bottleneck.

The bottleneck can be seen quite easy, if there is a part of a belt, where the items sometimes stop or don't move (or don't move fast) at maximum density and suddenly they come to a point, where this "stop and go" releases itself and they run free and are not so tight on the belt. This is in most cases the exact place, where you need to optimize your belts. It doesn't make sense to optimize much before or after this point, because if you fix it, you will find the next bottleneck anywhere else.

Side inserts (Crossings)

When belts join together at a t-junction, items are inserted from the side and they stay on the side of the belt they came from.

See also

Expert

Fully optimising transport belts can be a tricky but satisfying task as your factory increases in both complexity and material volume. Use some of the pages below to help you.

Special behaviour

Other Usages

Useless knowledge

Special usages

See also


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