Transport belts: Difference between revisions

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| {{imagelink|express-transport-belt|Express transport belt}} || 3 || 5.625 || [[Logistics 3]]
| {{imagelink|express-transport-belt|Express transport belt}} || 3 || 5.625 || [[Logistics 3]]
|}
|}
Related: [[Splitters]], [[Underground belts]] Nearby: [[Inserters]], [[Storages]], [[Transport belts/Physics]]
Related: [[Splitters]], [[Underground belts]]  
Nearby : [[Inserters]], [[Storages]], [[Transport belts/Physics]]
 


== Basic ==
== Basic ==
'''Task''': make a steady flow of items from your [[Mining drill]]s to the [[Furnace]]s.
'''Task''': make a steady flow of items from your [[Mining drill]]s to the [[Furnace]]s.


* Select a belt by taking a [[Storages/Stack]] from your [[Inventory]]
* Select a belt by taking a [[Storages/Stack]] from your [[Inventory]]
* rotate the belt by pressing "R" until the wanted direction is reached
* Rotate the belt by pressing "R" until it faces the right direction.
* place the belt (by default right mouse)
* Place the belt (by default right mouse)
* keep pressing right mouse and move into the belts direction: the build continues
* Move in the direction you want the belt to go, and hold down the right mouse button: the belt continues to be placed.
 
(NB: If you have placed belt in the wrong direction you don't need to dismantle it. Make sure your game-hand is empty and then simply press 'R' over the piece and it will change on the spot.)
 


== Advanced ==
== Advanced ==


'''For a more founded introduction into the belt mechanics see [[Belt transport system]].'''
* For a more advanced introduction into the belt mechanics see the [[Belt transport system]] page.
For understanding fine aspects of handling belts see [[Transport belts/Physics]].
* For information about the finer aspects of handling belts try the page on [[Transport belts/Physics|Transport Belt physics]].


=== Combining belts ===


==== Turns ====
[[File:transport-belt-two-lines-2.jpg|thumb|256px]]
[[File:transport-belt-two-lines-2.jpg|thumb|256px]]
Turns will always '''[[Transport belts/Turns|turns]]''' keep the alignment of items. The inner side of the turn moves items at half the speed, meaning turns are likely to be bottlenecks. Using faster belts at the [[Transport belts/Turns|turns]] is recommended.
=== Turns / Bends ===
[[Transport belts/Turns|Turns]] will always keep the alignment of items. Be aware; the inner side of the turn moves items at half the speed, meaning turns are likely to be bottlenecks. Using faster belts at the bend is recommended to maintain capacity of your network.


See also
See also
* [[Transport belts/Turns]] for details about turns.
* [[Transport belts/Turns]] for details about turns.
* [[Transport belts/Optimizing]] about other ways to speed up this bottleneck.
* [[Transport belts/Optimizing| Transport belt Optimising]] about other ways to speed up this bottleneck.
 
 
 


==== Belt Lanes: using two sides ====
[[File:transport-belt-two-lines-1.jpg|thumb|256px]]
[[File:transport-belt-two-lines-1.jpg|thumb|256px]]
Belts have '''[[Transport belts/Belt lane|two lanes]]''' that can be used for transporting.
=== Belt Lanes: using two sides ===
Belts have [[Transport belts/Belt lane|two lanes]] that can be used for transporting. This allows for either a double flow of one material, or with some careful setup, transporting two different materials on the same belt.  


See also
See also
* [[Transport belts/Belt lane]] for more about usage of the two lanes of a belt.
* [[Transport belts/Belt lane]] for more about usage of the two lanes of a belt.
* [[Transport belts/Optimizing]]
* [[Transport belts/Optimizing|Transport belt Optimising]]
 
 
 
[[File:transport-belt-two-lines-3.jpg|thumb|256px]]
 
 
 


==== Side inserts (Crossings) ====
==== Side inserts (Crossings) ====
[[File:transport-belt-two-lines-3.jpg|thumb|256px]]
When belts join together at a t-junction, items are [[Transport belts/Side insert|inserted from the side]] and they stay on the side of the belt they came from.
When belts are crossing, items are [[Transport belts/Side insert|inserted from the side]] and they stay on the side of the belt they came from.


See also
See also
* [[Transport belts/Side insert]] how to use it efficiently.
* [[Transport belts/Side insert]] for tips on how to use it efficiently.
 
 
 
 
 


== Expert ==
== Expert ==


=== Special behavior ===
Fully optimising transport belts can be a tricky but satisfying task as your factory increases in both complexity and material volume. Use some of the pages below to help you.
 
=== Special behaviour ===


* [[Transport belts/Physics]]
* [[Transport belts/Physics]]
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* [[Transport belts/Blocking items]]
* [[Transport belts/Blocking items]]
* [[Transport belts/Side insert]]
* [[Transport belts/Side insert]]
* [[Transport belts/Optimizing]]
* [[Transport belts/Optimizing|Transport belt Optimising]]


=== Other Usages ===
=== Other Usages ===
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* [[Transport belts/Transport other entities]]: even the car can be transported with belts.
* [[Transport belts/Transport other entities]]: even the car can be transported with belts.
* [[Transport belts/Why do belts use no energy?]]: Some reasons...
* [[Transport belts/Why do belts use no energy?|Why do belts not require power?]]: Some reasons...


== See also ==
== See also ==

Revision as of 08:14, 19 March 2014

< Belt transport system

Items

belt-type factor speed speed (tiles/sec) needed research
Basic transport belt 1 1.875 none
Fast transport belt 2 3.75 Logistics 2
Express transport belt 3 5.625 Logistics 3

Related: Splitters, Underground belts Nearby : Inserters, Storages, Transport belts/Physics


Basic

Task: make a steady flow of items from your Mining drills to the Furnaces.

  • Select a belt by taking a Storages/Stack from your Inventory
  • Rotate the belt by pressing "R" until it faces the right direction.
  • Place the belt (by default right mouse)
  • Move in the direction you want the belt to go, and hold down the right mouse button: the belt continues to be placed.

(NB: If you have placed belt in the wrong direction you don't need to dismantle it. Make sure your game-hand is empty and then simply press 'R' over the piece and it will change on the spot.)


Advanced


Turns / Bends

Turns will always keep the alignment of items. Be aware; the inner side of the turn moves items at half the speed, meaning turns are likely to be bottlenecks. Using faster belts at the bend is recommended to maintain capacity of your network.

See also



Belt Lanes: using two sides

Belts have two lanes that can be used for transporting. This allows for either a double flow of one material, or with some careful setup, transporting two different materials on the same belt.

See also




Side inserts (Crossings)

When belts join together at a t-junction, items are inserted from the side and they stay on the side of the belt they came from.

See also




Expert

Fully optimising transport belts can be a tricky but satisfying task as your factory increases in both complexity and material volume. Use some of the pages below to help you.

Special behaviour

Other Usages

Useless knowledge

See also