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  • ...n Factorio. This tutorial explains why and how signals are used, how chain signals work, what deadlocks are and how they can be avoided. The aim is to enable ...ate fuel station to the schedule. Finally, players should choose a maximum train length before designing a rail system.
    12 KB (2,049 words) - 15:56, 3 February 2023
  • 20 KB (248 words) - 15:40, 6 March 2021
  • 13 KB (2,075 words) - 22:02, 1 May 2021
  • ...色付きで表示される。画像はブロック可視化(の様子)で、ここでは全部で11のブロックが見て取れる。列車用信号(そして連動式信号)はブロックを画すが、駅(train stops)はなにもしない。
    14 KB (235 words) - 01:52, 17 November 2018

Page text matches

  • File:Deadlock signal space.png
    ...deadlock that occurs because the space between signals is smaller than the train length.
    (2,196 × 958 (4.04 MB)) - 16:54, 26 July 2018
  • ...be built only next to the END of the rail. This means there are at most 4 signals per rail (2 at each end). ...to another, the segments are connected and build a block and if there is a train on it, the signal before this connected block it shows red!!
    1 KB (245 words) - 13:16, 9 July 2014
  • | allows = Rail signals | effects = Train stop
    476 bytes (45 words) - 17:33, 26 February 2019
  • ...le trains on a single track, or multiple rails that intertwine. Rail chain signals can be used to ensure that trains only enter a crossing if they can also le * The best prerequisite to understand chain signals is to understand [[Tutorial:Train_signals#Regular_signals_and_blocks|signal
    4 KB (669 words) - 15:19, 19 March 2021
  • ...nnected rails regardless if a train can actually travel between them. Rail signals can also be used in with conjunction [[rail chain signal]]s, which also sep [[File:Rail_blocks.png|thumb|Signals dividing rails into blocks. Each block is highlighted with a different colo
    3 KB (563 words) - 15:19, 19 March 2021
  • == Virtual signals image == ...Signals dialog box.png]] for use in [[Tutorial:Combinator tutorial#Virtual signals]]. I figured it would be useful on this page as well, though I'm not sure i
    3 KB (488 words) - 14:11, 23 November 2021
  • [[File:Regular-signals.png|1000px]] [[File:train-deadlock.png|1000px]]
    4 KB (98 words) - 15:20, 19 March 2021
  • ...n Factorio. This tutorial explains why and how signals are used, how chain signals work, what deadlocks are and how they can be avoided. The aim is to enable ...ate fuel station to the schedule. Finally, players should choose a maximum train length before designing a rail system.
    12 KB (2,049 words) - 15:56, 3 February 2023
  • ...e is Grey! I'm an engineer and avid Factorio player. I love working with [[train]]s and the [[circuit network]]! I have a lot of ideas for game additions to ...lines. Overhead power lines can be placed on tracks similarly to how rail signals can be, and will connect to other nearby power poles. If it is possible to
    4 KB (735 words) - 17:52, 19 March 2021
  • 18 KB (362 words) - 11:51, 12 May 2024
  • ...transport belt]]s, rail tracks can be also curved and placed diagonally. [[Train stop]]s, [[rail signal]]s and [[rail chain signal]]s can be placed on rails * Rails are not minable when a train is on them.
    2 KB (230 words) - 15:18, 19 March 2021
  • * [[Tutorial:Train signals|Train signals]]
    2 KB (245 words) - 14:53, 24 September 2023
  • Before a train moves to a target (in this case, a [[Train stop]]), it calculates the best route based on the railway network at that ...an uninterrupted plain sequence of rails, with no intersections, stops, or signals (all of which define segment borders). The cost (distance) is calculated us
    7 KB (1,196 words) - 13:35, 16 December 2023
  • * [[Tutorial:Train signals/ja|チュートリアル:列車用信号]]
    3 KB (86 words) - 15:19, 19 March 2021
  • {{:Infobox:Train stop}} '''Train stops''' are used to automate item transportation by trains by providing na
    6 KB (977 words) - 13:44, 6 May 2024
  • ! 铁轨 !! [[Train/zh|火车]] * [[Train/zh|火车]] – 机车以及车厢的操作
    5 KB (317 words) - 14:58, 13 July 2019
  • ...ch zu den Erläuterungen auf dieser Seite gibt es auch das [[Tutorial:Train signals/de|Zugsignal Tutorial]]. ...d wird das Signal passieren. Die [[debug mode/de|Debug Option]] <code>show-train-braking-distance</code> kann dafür benutzt werden, um die Entfernung anzuz
    3 KB (504 words) - 12:38, 30 March 2021
  • Unter [http://imgur.com/a/zG13U#0 A guide on how to place signals] findet sich eine detailierte, englischsprachige Anleitung. ...one segment). Every connected segment belongs to one block, no matter if a train can drive on it or not, and no matter, if it can be driven only in one dire
    6 KB (963 words) - 16:15, 15 February 2018
  • ...n|Rail chain signal}}'''是与{{L|Railway|自动化铁路运输}}相配合使用的,通过{{Translation|Rail signals}},在一条铁轨上运行多个列车会成为可能。 [[File:Regular-signals.png|1000px]]
    4 KB (182 words) - 15:20, 19 March 2021
  • ...ueprints, marking map locations in chat or adding icons to map markers and train stations. ...be used to easily insert rich text tags of recipes, items, fluids, virtual signals and entities into the textbox.
    7 KB (1,070 words) - 19:17, 24 September 2023

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