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  • File:DeconstructionPlanner-IconFiltered.png
    ...rst four filters. In this case the deconstruction planner is filtered on [[laser turret]]s, [[gun turret]]s, [[flamethrower turret]]s and [[artillery turret
    (64 × 64 (12 KB)) - 07:18, 11 October 2020
  • File:DeconstructionPlanner-ExampleWhitelistDefences.png
    ...a whitelist filter that will only [[wall]]s, [[gate]]s, [[gun turret]]s, [[laser turret]]s, [[flamethrower turret]]s, [[artillery turret]]s and [[land mine]
    (448 × 312 (39 KB)) - 07:21, 11 October 2020
  • {{:Infobox:Laser turret}} ...s ([[enemies]] receive full damage) but have a lower rate of fire than gun turrets. Each shot costs 800kJ of energy; as the shooting speed increases through u
    2 KB (212 words) - 20:51, 23 April 2022
  • |internal-name = laser-turret |required-technologies = Laser + Military science pack
    583 bytes (57 words) - 20:41, 23 November 2020
  • {{:Infobox:Laser shooting speed (research)}} These technologies cause [[laser turret]]s, [[personal laser defense]]s and [[Distractor capsule|distractors]] to shoot more often, assu
    3 KB (344 words) - 17:18, 11 March 2021
  • ...n, which must be provided via a pipe connected to the turret. Flamethrower turrets gain a damage bonus depending on the type of oil supplied to them. This bon Unlike the laser and gun turrets, flamethrower turrets do not have a instantaneously hitting projectile, instead firing a stream o
    3 KB (484 words) - 11:57, 3 September 2022
  • * {{imagelink|Laser turret}} Although not a turret in the standard sense, [[Enemies#Worms|worms]] act as turrets in their method of attacking.
    299 bytes (37 words) - 03:42, 29 April 2020
  • ...[[Enemies#Spawners|biter nests/spawners]] in which players place [[turret|turrets]] around target biter nests from afar. This prevents [[Enemies#Creatures|bi Turret Creep strategies frequently make use of laser turrets as they do not require any outside input and can fire for a short time with
    2 KB (258 words) - 16:55, 27 March 2017
  • ...or ammunition which can be refilled manually or by [[inserters]]. Unlike [[laser turret]]s, they do not require power and can operate practically anywhere a *All turrets now have a 2×2 footprint
    2 KB (217 words) - 23:42, 30 April 2020
  • ..._turret|Turrets]], [[Combat_robot_capsules|combat robots]], and [[personal laser defense]]. | [[Laser turret]]
    6 KB (748 words) - 16:59, 22 February 2024
  • ...imits on how many may be built or where and, being ammunition-based, these turrets do not require electric power to operate. In automatic mode, they function much the same as other turrets, automatically scanning for valid targets within range and firing on them.
    4 KB (611 words) - 01:44, 1 March 2021
  • As input used for the most important machines, currently used for laser turrets.
    1 KB (200 words) - 10:42, 21 September 2023
  • ...ator]]s. Batteries are also used for defense, as they are needed to make [[laser turret]]s, which is the only [[turret]] that uses electricity instead of am
    1 KB (174 words) - 04:19, 3 November 2022
  • ...rets|Laser turrets]], [[Distractor capsule|distractor robots]], [[personal laser defense]]
    5 KB (740 words) - 19:01, 24 September 2023
  • ...ut deployed as a static structure like [[Gun turret|other]] [[Laser turret|turrets]]. Artillery wagons, like Artillery turrets, have a massive range, outranging non-Artillery fixed fortifications by a f
    7 KB (1,085 words) - 21:28, 9 April 2024
  • *8 gun turrets, 50 walls, 20 repair packs, and 20 lamps ...imeter will probably need to be reloaded / upgraded / augmented before the turrets fully expend their starting 50 [[Firearm magazine|basic clips]] each, or de
    8 KB (1,165 words) - 13:29, 16 December 2023
  • ...h player is driving them. These colors also transfer to [[gun turret]]s, [[laser turret]]s or [[gate]]s, depending on who they were placed by. ...g|Different possible colors of players, cars, tanks, gun turrets and laser turrets. <small>(Pre 0.17)</small>
    8 KB (1,220 words) - 11:48, 1 March 2024
  • ...e bullet itself, which itself proceeds to do work in the form of damage. [[Laser turret]]s convert electricity into damage rather more directly. [[Flamethro ...ansport belts and offshore pumps move stuff without needing to be powered, turrets rotate and shoot without power, and players move around and build things wi
    7 KB (1,201 words) - 19:00, 24 September 2023
  • ...changes a lot over a daily cycle (for example due to [[solar panel]]s or [[laser turret]]s), storage tanks can be filled with steam during low power usage a
    3 KB (493 words) - 14:49, 5 February 2024
  • | raining-bullets = Win the game without building any [[laser turret]]s.
    5 KB (503 words) - 14:26, 25 November 2022

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