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- ...)|fluid wagon]], which introduces another way to transport liquids on rail networks.652 bytes (93 words) - 00:19, 17 September 2020
- === Isolation of Power Networks === ...ic system#Storage|Accumulator]]s can be used to isolate two separate power networks, which has a number of uses. Since accumulators have a lower delivery prior6 KB (898 words) - 10:22, 30 November 2022
- ...tor]]). It constantly outputs the selected signal(s) to all connected wire networks without the need for a specific input, and can be turned on/off in the GUI2 KB (243 words) - 17:17, 17 December 2021
- ...ntrolled by [[Circuit network|circuit]] and [[Logistic network|logistics]] networks. The machine does not require energy itself and does not limit the throughp2 KB (308 words) - 09:22, 15 July 2020
- | Circuit networks || Self-explanatory. || Use fewer combinators and other circuit connections ...y. || This is particularly affected by the '''number of different electric networks''', not their size. A single electric pole connected to nothing else is an9 KB (1,540 words) - 11:41, 1 March 2024
- '''Circuit networks''' are built using [[Red wire|red]] or [[green wire]], and enable the contr [[File:shared_circuit_network.png|thumb|600px|right|Two circuit networks shared over one [[small electric pole]].]]21 KB (3,366 words) - 12:39, 4 March 2024
- * Energy of the solar panel is now fractioned between all the networks it's connected to.}}3 KB (448 words) - 11:45, 13 February 2024
- 17 KB (373 words) - 12:13, 14 April 2024
- 4 KB (573 words) - 09:14, 2 June 2023
- 3 KB (437 words) - 19:36, 28 March 2018
- | show-circuit-network-numbers || Shows the number (and color) of circuit networks | show-energy-sources-networks || Which network-id an entity is connected to.8 KB (1,127 words) - 13:23, 23 March 2024
- There can be many separate logistic networks. Two roboports are in the same network only if they are connected, so if th ...ic Network'-Screen when looking at network storage or opening the logistic networks GUI the with {{Keybinding|L}}.12 KB (1,981 words) - 11:43, 29 September 2023
- | Seldom really needed – better rebuild or build more tracks. For larger networks you can get some trouble with deadlocks/gridlocks, if not optimized, using ...er than belts and offer better logistic control as you go between logistic networks.13 KB (2,172 words) - 15:59, 19 January 2021
- ...s with an area lying next to each other. For belt calculations and circuit networks involving belts it doesn't really matter where those "center points" are wi9 KB (1,325 words) - 16:32, 24 September 2023
- ...solation.png|thumb|left|550px|Example of accumulators sharing two separate networks. ''(Click to enlarge)'']]6 KB (885 words) - 20:15, 18 February 2020
- | show-energy-sources-networks || К какому сетевому идентификатору подкл12 KB (175 words) - 20:16, 29 February 2020
- logistic-networks9 KB (1,124 words) - 10:42, 21 September 2023
- 13 KB (2,231 words) - 10:02, 31 August 2020
- ...se the unused color to cross-connect, this will split the input and output networks and prevent unwanted inputs from accidentally connecting to a larger circui15 KB (2,401 words) - 13:35, 8 May 2023
- 17 KB (2,389 words) - 19:14, 24 September 2023
- ...other parallel track and then turn back to it. This can create complicated networks of signals and, as such, one should generally not build parallel tracks unl16 KB (2,647 words) - 13:11, 15 April 2024
- * Better reassignment of logistic robots to logistic networks when the network was split.14 KB (2,085 words) - 14:48, 24 September 2023
- * Fixed some inconsistencies related to zero*signals in circuit networks. ([https://forums.factorio.com/20991 more]) * Fixed crash that could happen when logistic networks are disconnected. ([https://forums.factorio.com/18607 more])100 KB (14,717 words) - 14:46, 24 September 2023
- * Fixed exploit of connecting energy producer to more networks and connecting them by switches. ([https://forums.factorio.com/28249 more]) ...ork, it is now showing all entities connected in the network including sub-networks connected to power switches.80 KB (11,528 words) - 14:46, 24 September 2023
- * Fixed possible desync related to circuit networks. * Partially fixed trains sending circuit networks signal to the wrong station. ([https://forums.factorio.com/53688 more])122 KB (17,425 words) - 14:47, 24 September 2023
- * Fixed a rare desync related to electric sub networks. * Fixed GUI size problems with the logistic networks GUI. ([https://forums.factorio.com/48900 more])132 KB (18,979 words) - 14:46, 24 September 2023
- ...tion of the building electric poles by dragging (It could get slow for big networks).25 KB (3,880 words) - 14:48, 24 September 2023
- * Fixed a desync related to accumulators in multiple networks. ([https://forums.factorio.com/73974 more]) * Fixed high CRC time related to large amounts of electric networks in multiplayer games. ([https://forums.factorio.com/73100 more])237 KB (33,800 words) - 14:47, 24 September 2023
- ...onsumers would get too much energy when supplied through multiple electric networks. ([https://forums.factorio.com/101515 more]) ...to multiply electric energy by using accumulators covered by multiple sub networks connected with power switches.202 KB (28,497 words) - 15:29, 11 April 2024
- ...only for the first network the accumulator was in (when it is in multiple networks).57 KB (8,673 words) - 14:46, 24 September 2023
- * Electric networks, fluids, and heat pipes are updated in parallel if you have enough cores.89 KB (12,579 words) - 14:47, 24 September 2023