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  • ...)|fluid wagon]], which introduces another way to transport liquids on rail networks.
    652 bytes (93 words) - 00:19, 17 September 2020
  • === Isolation of Power Networks === ...ic system#Storage|Accumulator]]s can be used to isolate two separate power networks, which has a number of uses. Since accumulators have a lower delivery prior
    6 KB (898 words) - 10:22, 30 November 2022
  • ...tor]]). It constantly outputs the selected signal(s) to all connected wire networks without the need for a specific input, and can be turned on/off in the GUI
    2 KB (243 words) - 17:17, 17 December 2021
  • ...ntrolled by [[Circuit network|circuit]] and [[Logistic network|logistics]] networks. The machine does not require energy itself and does not limit the throughp
    2 KB (308 words) - 09:22, 15 July 2020
  • | Circuit networks || Self-explanatory. || Use fewer combinators and other circuit connections ...y. || This is particularly affected by the '''number of different electric networks''', not their size. A single electric pole connected to nothing else is an
    9 KB (1,540 words) - 11:41, 1 March 2024
  • '''Circuit networks''' are built using [[Red wire|red]] or [[green wire]], and enable the contr [[File:shared_circuit_network.png|thumb|600px|right|Two circuit networks shared over one [[small electric pole]].]]
    21 KB (3,366 words) - 12:39, 4 March 2024
  • * Energy of the solar panel is now fractioned between all the networks it's connected to.}}
    3 KB (448 words) - 11:45, 13 February 2024
  • 17 KB (373 words) - 12:13, 14 April 2024
  • 4 KB (573 words) - 09:14, 2 June 2023
  • 3 KB (437 words) - 19:36, 28 March 2018
  • | show-circuit-network-numbers || Shows the number (and color) of circuit networks | show-energy-sources-networks || Which network-id an entity is connected to.
    8 KB (1,127 words) - 13:23, 23 March 2024
  • There can be many separate logistic networks. Two roboports are in the same network only if they are connected, so if th ...ic Network'-Screen when looking at network storage or opening the logistic networks GUI the with {{Keybinding|L}}.
    12 KB (1,981 words) - 11:43, 29 September 2023
  • | Seldom really needed – better rebuild or build more tracks. For larger networks you can get some trouble with deadlocks/gridlocks, if not optimized, using ...er than belts and offer better logistic control as you go between logistic networks.
    13 KB (2,172 words) - 15:59, 19 January 2021
  • ...s with an area lying next to each other. For belt calculations and circuit networks involving belts it doesn't really matter where those "center points" are wi
    9 KB (1,325 words) - 16:32, 24 September 2023
  • ...solation.png|thumb|left|550px|Example of accumulators sharing two separate networks. ''(Click to enlarge)'']]
    6 KB (885 words) - 20:15, 18 February 2020
  • | show-energy-sources-networks || К какому сетевому идентификатору подкл
    12 KB (175 words) - 20:16, 29 February 2020
  • logistic-networks
    9 KB (1,124 words) - 10:42, 21 September 2023
  • 13 KB (2,231 words) - 10:02, 31 August 2020
  • ...se the unused color to cross-connect, this will split the input and output networks and prevent unwanted inputs from accidentally connecting to a larger circui
    15 KB (2,401 words) - 13:35, 8 May 2023
  • 17 KB (2,389 words) - 19:14, 24 September 2023
  • ...other parallel track and then turn back to it. This can create complicated networks of signals and, as such, one should generally not build parallel tracks unl
    16 KB (2,647 words) - 13:11, 15 April 2024
  • * Better reassignment of logistic robots to logistic networks when the network was split.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • * Fixed some inconsistencies related to zero*signals in circuit networks. ([https://forums.factorio.com/20991 more]) * Fixed crash that could happen when logistic networks are disconnected. ([https://forums.factorio.com/18607 more])
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Fixed exploit of connecting energy producer to more networks and connecting them by switches. ([https://forums.factorio.com/28249 more]) ...ork, it is now showing all entities connected in the network including sub-networks connected to power switches.
    80 KB (11,528 words) - 14:46, 24 September 2023
  • * Fixed possible desync related to circuit networks. * Partially fixed trains sending circuit networks signal to the wrong station. ([https://forums.factorio.com/53688 more])
    122 KB (17,425 words) - 14:47, 24 September 2023
  • * Fixed a rare desync related to electric sub networks. * Fixed GUI size problems with the logistic networks GUI. ([https://forums.factorio.com/48900 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • ...tion of the building electric poles by dragging (It could get slow for big networks).
    25 KB (3,880 words) - 14:48, 24 September 2023
  • * Fixed a desync related to accumulators in multiple networks. ([https://forums.factorio.com/73974 more]) * Fixed high CRC time related to large amounts of electric networks in multiplayer games. ([https://forums.factorio.com/73100 more])
    237 KB (33,800 words) - 14:47, 24 September 2023
  • ...onsumers would get too much energy when supplied through multiple electric networks. ([https://forums.factorio.com/101515 more]) ...to multiply electric energy by using accumulators covered by multiple sub networks connected with power switches.
    202 KB (28,497 words) - 15:29, 11 April 2024
  • ...only for the first network the accumulator was in (when it is in multiple networks).
    57 KB (8,673 words) - 14:46, 24 September 2023
  • * Electric networks, fluids, and heat pipes are updated in parallel if you have enough cores.
    89 KB (12,579 words) - 14:47, 24 September 2023