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  • * Fixed crash when train destroyed another wagon / locomotive. * Fixed the steam engine power output indicator (allowing it to have value up to 100%)
    9 KB (1,459 words) - 14:48, 24 September 2023
  • * New train overview GUI * Train stop limit
    7 KB (896 words) - 18:58, 24 September 2023
  • * Player lost one item when right clicked on full stack, now it does nothing. * Fixed wild train acceleration.
    6 KB (978 words) - 14:48, 24 September 2023
  • ...he currently selected entity and places them in your cursor. For resources it will select the fastest available mining drill. | Add train stop
    17 KB (2,389 words) - 19:14, 24 September 2023
  • | Large due to train stations and bends. There is a difference in using [https://forums.factorio ...with deadlocks/gridlocks, if not optimized, using chain signals. Optimize train stations: connect either with belts (complex) or with logistic bots (recomm
    13 KB (2,172 words) - 15:59, 19 January 2021
  • * Open the lamp (left click on it). ...on the condition you set, the lamp may light if the chest is empty, or if it contains the required quantity of items.
    26 KB (4,139 words) - 13:35, 8 May 2023
  • * The planned price is $30.00 because it is "as big an addition as the whole vanilla game.". [https://factorio.com/b ...date is around August 2024 [https://factorio.com/blog/post/fff-373], with it being October 2024 at the latest [https://www.reddit.com/r/factorio/comment
    20 KB (3,178 words) - 20:13, 11 May 2024
  • {{Languages}}Factorio has a lot of [[keyboard bindings]], and it's not hard to miss (or underestimate) some of the "quality of life" feature ** recipe requests; if a recipe is pasted onto a requester chest, it will request the recipe's ingredients.
    6 KB (910 words) - 09:27, 9 July 2018
  • ...ionally followed by the number of tail locomotives if it's a double-headed train. In general, the smaller numbers are the number of locomotives. ...nout : When your factory's machines are running slower than normal because it's not generating enough electricity.
    18 KB (2,917 words) - 19:00, 24 September 2023
  • ...Prototype/SimpleEntityWithForce]], [[Prototype/SimpleEntityWithOwner]], or train station, optional. [[#Color object]]. | The name of the train station, optional.
    17 KB (2,455 words) - 09:38, 14 May 2024
  • ...''Nintendo Switch version''' of Factorio was released on October 28, 2022. It is mostly identical to the PC version, the only large difference is the mis ...tem selected from the character inventory), controlled by the right stick. It behaves much like a mouse cursor - its position is relative to the physical
    16 KB (2,305 words) - 12:15, 15 February 2024
  • *** [[Prototype/TrainStop]] '''train-stop''' ...has its [[Prototype/Item#place_result|place_result]] set to this entity if it exists.
    23 KB (2,607 words) - 10:43, 21 September 2023
  • ...instance of crash when player closed the container while moving away from it. * Fixed crash when player closed the container while moving away from it.
    14 KB (2,085 words) - 14:48, 24 September 2023
  • {{Achievement|you-are-doing-it-right}} To use/place the created blueprint select it from the tool belt or inventory. The process of placing a blueprint is very
    9 KB (1,370 words) - 05:28, 10 February 2023
  • * Fixed that the train didn't stop in front of red signal in special circumstances. * Deactivated beacon will stop giving bonuses.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...y that funnels attackers into a narrow, movement-constricting area, making it more difficult for them to breach fortifications. Examples: peninsulas with ;Contaminated : A belt with incorrect items on it (such as coal on an iron belt). Can also refer to pipes with mixed liquids.
    18 KB (2,942 words) - 14:20, 8 June 2020
  • ...game, rather than networking the state of the objects in the game itself. It means that all player's games need to simulate every single tick of the gam Upon a player's game detecting a desync to the server, it immediately disconnects from the server and re-downloads the save game. Thi
    9 KB (1,606 words) - 09:04, 12 November 2023
  • ** [[Prototype/TrainStop]] '''train-stop''' ...an array of them. The entities that are spawned in place of this one when it dies.
    9 KB (845 words) - 10:43, 21 September 2023
  • Inherited from [[PrototypeBase]]. It is also the name for the event that is raised when they key (combination) i STOP
    9 KB (1,124 words) - 10:42, 21 September 2023
  • ...ossible to add a NEW type to Factorio, without asking the developers to do it, as these are handled in the closed-source C++ code backbone. For finding the internal name of an item/entity, locate it on the wiki and then press the small arrow in its infobox to see the intern
    84 KB (4,767 words) - 20:37, 13 November 2023

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