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  • [[File:Technology tree.png|thumb|right|280px|The technology tree − Click to enlarge.]] ...gy requires 20 [[automation science pack]]s to be placed in labs while the technology is selected for research.
    12 KB (1,611 words) - 13:30, 29 May 2023
  • ...1|alien_artifact/fr|Artefact alien}} || {{imagelink|alien-technology|Alien technology/fr|Technologie Alien}} |-
    2 KB (288 words) - 14:42, 8 April 2022
  • ...alien-artifact|1|alien_artifact/nl}} || {{imagelink|alien-technology|Alien technology (research)/nl|Buitenaardse technologie}} |-
    3 KB (359 words) - 12:22, 28 February 2019
  • The rocket silo technology is the final technology required to win the game. Because the rocket silo is at the end of a deep r
    3 KB (357 words) - 17:26, 6 August 2021
  • [[File:Technology tree.png|thumb|right|280px|Der Technologiebaum - Zum Vergrößern anklicken ! Technology !! Science Packs !! F+1 !! P[F+1] !! P[N] !! Bonus
    11 KB (1,425 words) - 20:45, 1 October 2021
  • [[File:Technology tree.png|thumb|right|700px|기술 지도 − 클릭하여 확대하기]]
    9 KB (550 words) - 15:30, 14 July 2020
  • {{Languages}}[[File:Technology tree.png|thumb|right|700px|Árvore de Tecnologias − clique para aumentar]
    11 KB (1,613 words) - 08:43, 12 May 2020
  • [[File:Technology tree.png|thumb|right|280px|L'albero delle tecnologie − Clicca per ingrand
    11 KB (1,493 words) - 17:17, 11 March 2023
  • [[File:Technology tree.png|thumb|right|280px|Дерево технологій − Натис
    17 KB (798 words) - 12:13, 14 July 2023
  • If a technology requires other types of science packs, it cannot be researched in this lab.
    2 KB (338 words) - 10:43, 21 September 2023
  • ...ical projectile damage]]). The achievement's condition is checked when any technology (finite or infinite) is researched.
    7 KB (875 words) - 15:58, 5 May 2024
  • * Tool tip in technology preview now shows total raw.}}
    8 KB (1,156 words) - 19:13, 24 September 2023
  • * technology-slot-level-font == {{Prototype page|technology}} ==
    84 KB (4,767 words) - 20:37, 13 November 2023
  • * Fixed some missing prerequisites in the technology tree. * Toolbelt technology adds second quickbar.
    18 KB (2,681 words) - 14:48, 24 September 2023
  • ...=38&t=7608 Merry Christmas]; circuit network for v0.12, a preview of Space technology and some more. ...et Apr 25: [http://www.factorioforums.com/forum/viewtopic.php?f=5&t=3032 A technology tree cheatsheet] (and item-cheat-sheet). Thanks to Ehzar.
    18 KB (2,612 words) - 10:50, 27 August 2023
  • * Limited technology cost multiplier to maximum of 1000. ([https://forums.factorio.com/51453 mor ...hen using <code>LuaPlayer::disable_all_prototypes()</code> and opening the technology GUI. ([https://forums.factorio.com/51003 more])
    132 KB (18,979 words) - 14:46, 24 September 2023
  • * Fixed that technology list and preview weren't updated when technology was researched in multiplayer. ([https://forums.factorio.com/19449 more]) * Technology prototypes now have optional integer property "icon_size". Default value fo
    100 KB (14,717 words) - 14:46, 24 September 2023
  • * Technology GUI shows saved progress of partially-researched technologies. * Added ability to shift click a research in the technology screen to start that research.
    237 KB (33,800 words) - 14:47, 24 September 2023

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