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- [[Resources]] and enemy bases are controlled by 3 values: frequency, size, and richness. * Size determines how large these veins or bases are23 KB (4,044 words) - 20:46, 13 November 2023
- *** [[Prototype/Inserter]] '''inserter''' * [[Prototype/ItemEntity]] '''item-entity'''23 KB (2,607 words) - 10:43, 21 September 2023
- * Update the size of the entity info window when the contents change. * Fixed the missing translation tag in the item filter window.12 KB (1,745 words) - 14:47, 24 September 2023
- * Fixed that logistic robots brought wrong item to requester chest occasionally. * Fixed too high select item list in game with lot of items (added by mods).18 KB (2,681 words) - 14:48, 24 September 2023
- * Basic memory cell that counts all the items moved by the inserter * The [[fast inserter]] is connected to '''BOTH''' ends of the arithmetic combinator.26 KB (4,139 words) - 13:35, 8 May 2023
- ...ion. [https://factorio.com/blog/post/fff-372 Friday Facts #372] shows some item icons from the expansion. * Lava can be used to destroy items by placing items over it with an inserter.20 KB (3,178 words) - 20:13, 11 May 2024
- * Fixed load-ability of save with inserter in logistic network, that has cleared the logistic condition due to mod rem ...with inserter putting stuff to rail-tile when first the rail and then the inserter is removed.25 KB (3,880 words) - 14:48, 24 September 2023
- With free cursor, there is a mouse-like cursor (either a cross hair or an item selected from the character inventory), controlled by the right stick. It b ...haracter itself. The right joy stick can be used to change placement of an item or influence which structure is selected, but it isn't possible to reliably16 KB (2,305 words) - 12:15, 15 February 2024
- ...ayer, and if it can't be moved to the player as well it makes the good old item bomb. * Fixed that items were moved into quickbar even when there was already stack of the type in quickbar (currently selected in hand) ([http://www.factoriof41 KB (6,360 words) - 14:46, 24 September 2023
- * Fixed wrong item counts in circuit network when rebuilding non-empty chest connected to the * Updated some of the item icons.14 KB (2,085 words) - 14:48, 24 September 2023
- * Fixed (once again) the inserter connection to rail in junctions. ([https://forums.factorio.com/10078 more]) * Increased the maximum amount of item subgroups. (255 *> 65535)57 KB (8,673 words) - 14:46, 24 September 2023
- * Fixed equipment grid GUI didn't size properly in some cases. ([https://forums.factorio.com/31764 more]) * Fixed GUI size issues with modded recipes that have a ton of effects. ([https://forums.fac80 KB (11,528 words) - 14:46, 24 September 2023
- * Fixed that item icon variant for dark background was not used when showing cargo of logisti * Fixed incorrect error message, when setting the number of filters on an inserter ([https://forums.factorio.com/23496 more]).100 KB (14,717 words) - 14:46, 24 September 2023
- * Fixed that <code>--window-size</code>=maximized wouldn't work on Linux. ([https://forums.factorio.com/5097 * Fixed crash when opening item/container and at the same time the controller is set to some that doesn't h132 KB (18,979 words) - 14:46, 24 September 2023
- * Changed the battery item icon to be more consistent with the technology icon. * Fixed that modded infinite inserter stack size research would wrap around instead of maxing out. ([https://forums.factorio122 KB (17,425 words) - 14:47, 24 September 2023
- * Limit maximum texture size the game will try to use to 16384x16384 pixels. * Fixed quickbar clearing wouldn't work when taking part of the stack. ([https://forums.factorio.com/35211 more])42 KB (6,017 words) - 14:46, 24 September 2023
- ...note that the game can be completed with enemies disabled completely (set size to none), however dealing with enemies is usually a major part of the game. ...de>SHIFT</code>) і клацнувши її. Якщо ви хочете забрати лише половину '''[[Stack/uk|стеку]]''' предметів, клацніть правою кно44 KB (444 words) - 14:59, 14 July 2023
- * Fixed crashes/desyncs related to swapping item with a blueprint/book in the blueprint library that is not yet fully transf * Fixed that Blueprint books in item form did loose its modded icon backed up state when saved between versions89 KB (12,579 words) - 14:47, 24 September 2023
- * Fixed that item health bars didn't render correctly at some scales. ([https://forums.factor * Fixed partial item transfer not preserving inventory hand location. ([https://forums.factorio.202 KB (28,497 words) - 15:29, 11 April 2024
- ...sn't able to handle recipes that included fluids but still only produced 1 item result. ([https://forums.factorio.com/77752 more]) * Fixed that produce item per hour achievements could not be progressed. ([https://forums.factorio.co237 KB (33,800 words) - 14:47, 24 September 2023