User contributions for Misacek01
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4 March 2021
- 07:3507:35, 4 March 2021 diff hist +410 Raw fish added minor bits of information
1 March 2021
- 01:4401:44, 1 March 2021 diff hist +5 m Artillery turret →Limitations current
8 August 2020
- 15:5815:58, 8 August 2020 diff hist +4 m Enemies →Advanced: Evolution factor components and computation: minor grammar edits
5 July 2019
- 22:1522:15, 5 July 2019 diff hist +1 m Lab →Production requirements: typo
- 22:1222:12, 5 July 2019 diff hist +79 m Research →Mechanics: Math error + minor clarifications
- 22:0822:08, 5 July 2019 diff hist +167 Lab →Production requirements: Changed equations to reflect that module and research lab speed changes are multiplicative, not additive. Example calculation doesn't use modules; is unaffected.
- 22:0022:00, 5 July 2019 diff hist +397 Research →Mechanics: Changed lab speed equation to reflect the fact that researched and module-based lab speed effects are multiplicative, not additive. Previous formulation gave bogus results.
7 March 2019
- 18:4118:41, 7 March 2019 diff hist +1,020 Talk:Car Car seems faster in 0.17 -- can anyone test & update?
- 18:2518:25, 7 March 2019 diff hist +1,134 Archive:Character logistic trash slots (research) added 0.17 changes: 3 new levels
28 February 2019
- 21:1521:15, 28 February 2019 diff hist +146 Kovarex enrichment process →History: added that prod modules can now be used with enrichment // src: release notes at https://forums.factorio.com/viewtopic.php?f=3&t=65070
3 September 2018
- 14:0514:05, 3 September 2018 diff hist +1 m Research Added missing dot;; admin: re: inf research: IMO it's fine either way; I'll go with your decision :)
- 04:3104:31, 3 September 2018 diff hist 0 m Research →'Infinite' research: minor error in research card appearance description
- 04:2504:25, 3 September 2018 diff hist +244 Research →Achievements: added note that no inf research is required for Tech Maniac
- 03:4203:42, 3 September 2018 diff hist +4,489 Research →'Infinite' research: added section on inf research cumulative cost properties;; made table a section to make it visible in TOC, so that people know there *is* a table :p
- 03:2703:27, 3 September 2018 diff hist +530 User talk:Misacek01 →Affordability current
- 03:2203:22, 3 September 2018 diff hist −16 User talk:Misacek01 →Affordability
- 03:2103:21, 3 September 2018 diff hist +265 User talk:Misacek01 →Affordability
- 03:1803:18, 3 September 2018 diff hist +194 User talk:Misacek01 →Affordability
- 03:1403:14, 3 September 2018 diff hist +231 User talk:Misacek01 →Affordability
- 03:0703:07, 3 September 2018 diff hist +728 User talk:Misacek01 →Affordability
- 02:3802:38, 3 September 2018 diff hist +1,322 User talk:Misacek01 →Affordability
- 02:2202:22, 3 September 2018 diff hist +371 User talk:Misacek01 →Affordability
- 02:1702:17, 3 September 2018 diff hist +771 User talk:Misacek01 →Infinite Research
- 02:1002:10, 3 September 2018 diff hist −6 m Research →'Infinite' research: style
- 02:0402:04, 3 September 2018 diff hist +319 Research added that inf research requires space packs, as it wasn't mentioned on the page before
- 01:5801:58, 3 September 2018 diff hist +2 m User talk:Misacek01 No edit summary
- 01:5801:58, 3 September 2018 diff hist +26 m User talk:Misacek01 No edit summary
- 00:0000:00, 3 September 2018 diff hist 0 m Research →Prices: table: fixed wrong equation type for arty speed
2 September 2018
- 23:2423:24, 2 September 2018 diff hist +14 m Research →Prices: nicer × signs in table
- 23:2123:21, 2 September 2018 diff hist +2,602 Research →Prices: added table (with nice links! :p ) summarizing inf research topics, prices, bonuses;; made <code> more widespread in math section for better readability
- 22:1822:18, 2 September 2018 diff hist +4,522 Research added section on infinite research incl math, since AFAIK the wiki has no other 'central' place to learn about the mechanic in general
- 19:1319:13, 2 September 2018 diff hist +1 m Research punctuation;; admin: thanks for adding picture & History style
- 02:1402:14, 2 September 2018 diff hist +3,086 Research improved (hopefully) article overall - detail, style, formatting; moved reference to old version to History section; also see <!-- --> comments in source
1 September 2018
- 23:2623:26, 1 September 2018 diff hist +324 m Lab resolved own <!-- --> comment (labs have different speeds if different modules); for math purists: tweaked T(r), B(r) notation so it doesn't look so much like a 'continuous function of r' :p
- 23:1223:12, 1 September 2018 diff hist +509 Lab →Production requirements: improved (IMO :p ) formatting of math; minor other changes; also see <!-- --> comment
- 22:3322:33, 1 September 2018 diff hist −2 m Rocket silo moved prod module text to more suitable section lower on page. Sorry for the mess of edits. :p
- 22:3122:31, 1 September 2018 diff hist +2 m Rocket silo de-emphasized point about prod modules slightly via parentheses
- 22:2922:29, 1 September 2018 diff hist +165 Rocket silo added that prod modules can be used in silo; IMO newer players sometimes don't notice this
- 21:5921:59, 1 September 2018 diff hist +2,372 Rocket silo expanded and renamed Timing section; added Trivia; minor additions & style cleanup elsewhere; Admin: I couldn't make the "spoiler" tag work for fish achievement in Trivia. Can it be done? (Is it necessary?)
- 20:2820:28, 1 September 2018 diff hist +16 m Stack →Damaged items: reworded explanation of 'damaged item' a bit. Admin: Sorry about my previous error on the HP averaging. TIL. :p
- 19:5919:59, 1 September 2018 diff hist +342 Beacon →Optimal arrays: added note on maximum size covered by external loginet
29 August 2018
- 23:5123:51, 29 August 2018 diff hist +261 Fuel →Types: added speeds in m/s to table. reason: directly usable for in-game distance-traveled calculation; not everyone knows conversion factor by heart
- 23:3623:36, 29 August 2018 diff hist +177 Big electric pole made usage description less vague
- 23:2923:29, 29 August 2018 diff hist +428 Electric energy distribution 2 (research) landed here from Random page; added minimal text to de-stubbify
- 23:1923:19, 29 August 2018 diff hist +3 m Stack →Examples of stacks: Style: Nicer grammatical number agreement
- 23:1323:13, 29 August 2018 diff hist +17 Stack →How do stacks work?: Section lead text: Clarity
- 23:0923:09, 29 August 2018 diff hist +116 Stack →Damaged items: Clarity
- 23:0023:00, 29 August 2018 diff hist +7 Stack Found table from Stack Size section at end of page (!) due to markup typo. Oops. Also, changed math terminology used in History ("dual numbers" is something else); +History style cleanup.
- 22:5022:50, 29 August 2018 diff hist +290 Stack →Examples of stacks: style cleanup, some links
- 22:2522:25, 29 August 2018 diff hist −20 m Stack →Stack size: apparently not. table shows in section preview but not on actual page. please advise / assist? thanks.
- 22:2422:24, 29 August 2018 diff hist +19 m Stack →Stack size: fixed css typo that had buggered formatting. still can't get 1st column to align center. :p
- 22:2022:20, 29 August 2018 diff hist +1,734 Stack →Stack size: added list of stack sizes (exhaustive IIRC) w/ many examples (not exhaustive) as default-collapsed table; probably could use better formatting than I can manage
- 21:0521:05, 29 August 2018 diff hist +11 m Stack →Filtered stacks: style & clarity
- 21:0321:03, 29 August 2018 diff hist +597 Stack →Filtered stacks: added detail on mechanics (incl. that inventory can also be filtered); added links
- 20:3320:33, 29 August 2018 diff hist +1,794 User talk:Misacek01 →Page Edits Under Construction (Please Don't Edit)
- 19:5019:50, 29 August 2018 diff hist +1,535 User talk:Misacek01 →Page Edits Under Construction (Please Don't Edit)
- 03:5203:52, 29 August 2018 diff hist +13,405 User talk:Misacek01 →Page Edits Under Construction (Please Don't Edit): new section
28 August 2018
- 22:0522:05, 28 August 2018 diff hist +1 m Enemies →Advanced: Evolution factor components and estimation: bad math :p
- 21:3421:34, 28 August 2018 diff hist +5,345 Enemies →Evolution: added technical section on estimating EF manually, + charts; collapsed by default, reason: long & likely only of interest to some; ADMIN: if deemed unsuitable for this page / wiki, please suggest in edit summary where else to post it, thx
- 20:0020:00, 28 August 2018 diff hist +57 N File:Evolution factor by pollution.png Single-component evolution factor increase with pollution
- 19:5919:59, 28 August 2018 diff hist +52 N File:Evolution factor by time.png Single-component evolution factor increase with time
- 19:5119:51, 28 August 2018 diff hist +75 N File:Evolution factor by spawners.png Single-component chart of evolution factor increase with destroyed spawners
- 19:3219:32, 28 August 2018 diff hist +641 Enemies →Evolution: commented on EF behavior near value of 1; moved note on spawn interval to top of section; noted /evolution doesn't disable achievements
25 August 2018
- 03:5103:51, 25 August 2018 diff hist +23 m Worker robot speed (research) moved levels table from header into section to allow page sections list to display
- 03:3903:39, 25 August 2018 diff hist +206 Worker robot speed (research) →Speed versus Range: added representative figures in lieu of table (reason: differences minimal; table likely pointless)
- 03:3303:33, 25 August 2018 diff hist +4 Worker robot speed (research) →Speed at Low Power
- 03:3303:33, 25 August 2018 diff hist −2 m Worker robot speed (research) →Speed at Low Power
- 03:1903:19, 25 August 2018 diff hist +1,528 Worker robot speed (research) added that speed research does not appreciably increase range; table TBA
19 August 2018
- 14:1014:10, 19 August 2018 diff hist +381 Beacon →Optimal arrays: added dimensions in tiles to table
- 13:4213:42, 19 August 2018 diff hist +1,270 Beacon →Beacon arrays: added some representative numbers to make section more tractable
12 August 2018
- 14:1814:18, 12 August 2018 diff hist +1 m Artillery wagon →Logistics
- 14:1514:15, 12 August 2018 diff hist +1,227 Artillery wagon added that arty wagons can be used to haul shells, as they can offload them like regular wagons
1 August 2018
- 21:3521:35, 1 August 2018 diff hist +57 m Pollution →Native life: table formatting
18 December 2017
- 02:5102:51, 18 December 2017 diff hist +266 m Copper ore added mouseover map resource counter feature
- 02:4802:48, 18 December 2017 diff hist +1,018 Copper ore added some info to make page less empty
- 02:3302:33, 18 December 2017 diff hist 0 m Nuclear fuel bad value
- 02:3202:32, 18 December 2017 diff hist +83 Fuel →Types: added speed bonus as percentages
- 02:2802:28, 18 December 2017 diff hist +638 Nuclear fuel added a bit more info and clarified bonuses
- 02:1402:14, 18 December 2017 diff hist +386 Artillery wagon added wagon weight (from lua files); moved train-related mechanics to separate section to distinguish from weapon mechanics
- 02:0402:04, 18 December 2017 diff hist −20 m Artillery turret No edit summary
- 01:3401:34, 18 December 2017 diff hist −2 m Artillery wagon →Trivia: typo
- 01:3301:33, 18 December 2017 diff hist +4,023 Artillery wagon expanded page, mostly with adapted text from Artillery turret; removed stub status; added real-world Trivia
15 December 2017
- 01:4501:45, 15 December 2017 diff hist +2 m Artillery turret →Limitations: typo
- 01:4201:42, 15 December 2017 diff hist +3,780 Artillery turret added basic info on mechanics of turret; removed stub status
- 00:4700:47, 15 December 2017 diff hist +300 Upcoming features added brief note that 0.16 is out and updates to wiki are pending
20 November 2017
- 09:3309:33, 20 November 2017 diff hist +1,985 Tank Added text to Movement (fuel bonuses) and Combat (0.15 buffs) sections
27 September 2017
- 10:1110:11, 27 September 2017 diff hist +80 m Kovarex enrichment process →Purpose
26 September 2017
- 18:5618:56, 26 September 2017 diff hist +4,573 Kovarex enrichment process Added section on use and significance in managing U235 / U238 mix, another section on reaching the initial 40 U-235 needed (prob. math), some RW trivia. Admins: Suggest consider removing Stub tag.
- 18:0818:08, 26 September 2017 diff hist +85 N File:Kovarex-prob-chart.png Probability of reaching 40 units of U-235 from uranium processing by number of cycles
- 15:5815:58, 26 September 2017 diff hist −16 m Logistic network →Items: visual: moved table comments outside table
- 15:5615:56, 26 September 2017 diff hist +1 m Logistic network →Items: fixed broken table formatting
- 15:5515:55, 26 September 2017 diff hist +39 Logistic network →Items: cleaned up table format, some language edits (style, clarity)
- 11:0011:00, 26 September 2017 diff hist +150 Factorio talk:Editor noticeboard →Math rendering
25 September 2017
- 16:3616:36, 25 September 2017 diff hist +1 m Beacon →Multi-row arrays: fixed math error
- 15:1915:19, 25 September 2017 diff hist +1,348 Factorio talk:Editor noticeboard →Math rendering: new section
- 12:4212:42, 25 September 2017 diff hist +13 m Beacon →Multi-row arrays
- 12:4212:42, 25 September 2017 diff hist +1 m Beacon →Multi-row arrays
- 12:4012:40, 25 September 2017 diff hist +3,482 Beacon Added section on the optimal geometry of beacon arrays to minimize beacons needed for maximum beacons per building.
- 08:3408:34, 25 September 2017 diff hist +24 m Beacon →Maximum number per building
- 08:3308:33, 25 September 2017 diff hist +4 m Beacon →Maximum number per building