Prototype/DamageType: Difference between revisions

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== Basics ==
<div class="stub"><p>'''The prototype docs have moved to a new website with an improved format.''' This documentation page can now be found here: [https://lua-api.factorio.com/latest/prototypes/DamageType.html https://lua-api.factorio.com/latest/prototypes/DamageType.html]
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]].


Damage types have no special properties by themselves, but must still be registered if you want to use them.
</p><p>This wiki page is no longer updated and '''will be removed at some point in the future''', so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback [https://forums.factorio.com/viewforum.php?f=233 on the forums].</p></div>


== Properties ==
=== type ===
'''Type''': [[Types/string]]


Must be "damage-type".


=== name ===
{{Prototype parent|PrototypeBase}}
'''Type''': [[Types/string]]
A damage type. This is used in the [[Damage|damage system]]. [[Damage#Damage_Types|A list of built-in damage types can be found here]]. Only 255 instances of this prototype may be defined.


The unique name of this damage type.
{{Prototype TOC|damage-type}}
 
== Optional properties ==
Inherits all properties from [[PrototypeBase]].
 
{{Prototype property|hidden|[[Types/bool|bool]]|false|optional=true}}

Latest revision as of 10:42, 21 September 2023

The prototype docs have moved to a new website with an improved format. This documentation page can now be found here: https://lua-api.factorio.com/latest/prototypes/DamageType.html

This wiki page is no longer updated and will be removed at some point in the future, so please update your browser bookmarks or other links that sent you here. If you'd like to contribute to the new docs, you can leave your feedback on the forums.


Prototype definitions » PrototypeBase » Prototype/DamageType


A damage type. This is used in the damage system. A list of built-in damage types can be found here. Only 255 instances of this prototype may be defined.


Prototype/DamageType — damage-type
hidden::bool (optional)
Inherited from PrototypeBase
name::string
type::string
localised_description::LocalisedString (optional)
localised_name::LocalisedString (optional)
order::Order (optional)

Optional properties

Inherits all properties from PrototypeBase.

hidden

Type: bool
Default: false