Infobox:Flamethrower turret: Difference between revisions

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(Added fluid-storage-volume)
(fixed firing arc)
Line 19: Line 19:
|fluid-consumption = 3{{Translation|/s}}
|fluid-consumption = 3{{Translation|/s}}
|fluid-storage-volume=Fuel buffer: 100<br>Pass-through pipe: 100
|fluid-storage-volume=Fuel buffer: 100<br>Pass-through pipe: 100
|range = {{Translation|Minimum}}: 6<br>{{Translation|Maximum}}: 30<br>(Limited 45° arc)
|range = {{Translation|Minimum}}: 6<br>{{Translation|Maximum}}: 30<br>(Limited 120° arc)
|damage = Contact damage: 3 fire<br>Fire on the ground: 13{{Translation|/s}} fire<br />Ignited objects: 100{{Translation|/s}} fire
|damage = Contact damage: 3 fire<br>Fire on the ground: 13{{Translation|/s}} fire<br />Ignited objects: 100{{Translation|/s}} fire
|area-of-effect-size = 2.5
|area-of-effect-size = 2.5

Revision as of 09:25, 30 September 2019

Flamethrower turret.png
Flamethrower turret

Flamethrower turret anim.gif

Recipe

Time.png
20
+
Engine unit.png
5
+
Iron gear wheel.png
15
+
Pipe.png
10
+
Steel plate.png
30
Flamethrower turret.png
1

Total raw

Time.png
32.5
+
Engine unit.png
5
+
Iron plate.png
40
+
Steel plate.png
30

Recipe

Time.png
20
+
Engine unit.png
5
+
Iron gear wheel.png
15
+
Pipe.png
10
+
Steel plate.png
30
Flamethrower turret.png
1

Total raw

Time.png
32.5
+
Engine unit.png
5
+
Iron plate.png
80
+
Steel plate.png
30

Map color

Fluid storage volume

Fuel buffer: 100
Pass-through pipe: 100

Health

1400

Resistances

Fire: 0/100%

Stack size

50

Range

Minimum: 6
Maximum: 30
(Limited 120° arc)

Shooting speed

30/s

Damage

Contact damage: 3 fire
Fire on the ground: 13/s fire
Ignited objects: 100/s fire

Area of effect size

2.5

Ammunition

Crude oil.png
Heavy oil.png
Light oil.png

Dimensions

2×3

Fluid consumption

3/s

Mining time

0.5

Prototype type

fluid-turret

Internal name

flamethrower-turret

Required technologies

Flamethrower (research).png

Boosting technologies

Refined flammables (research).png

Produced by

Assembling machine 1.png
Assembling machine 2.png
Assembling machine 3.png
Player.png

Fire on the ground lasts 2 seconds. Area of effect size applies to igniting objects and contact damage. Objects are ignited for 30 seconds.